Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Still Searching for "That" System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thullgrim" data-source="post: 9112857" data-attributes="member: 8103"><p>I run a lot of Savage Worlds. I just canned my PF2 game to go back to running SW (Nights Black Agents/ Zalozhniy Quartet). In my mind it’s a game you can teach the basics of in 10 minutes. Flat. </p><p></p><p>In terms of combat help there are at least two different one page combat cheat sheets out there I print and out in front of new players. It helps. </p><p></p><p>In terms of deadliness even a ‘dead’ pc isn’t dead unless it’s rolled on the injury table. Otherwise they are just incapacitated. You can fudge the Wound Cap rule to account for massive wounds if you needed to. Use it as training wheels. There is a wound calculator available as well print it and put it on the table. Savaged.us can handle character creation for you and has some virtual tools built in as well. </p><p></p><p>Savage Pathfinder isn’t significantly more crunchy than regular SW really. But the characters do start more capable than regular SW characters. It currently has Rise of the Runelords and Curse of the Crimson Throne available to play. Straight from the box. Both conversions are credible and leverage the SW toolkit. </p><p></p><p>The Rippers plot point campaign is great. The second one is pretty good. Go pirates and 50 Fathoms plot point campaign and you are golden. </p><p></p><p>There are a bunch of character options available even in just the core. Combat is tactical or not (especially with Quick Encounters) as you want it to be. </p><p>Exploding dice create memorable moments.</p></blockquote><p></p>
[QUOTE="thullgrim, post: 9112857, member: 8103"] I run a lot of Savage Worlds. I just canned my PF2 game to go back to running SW (Nights Black Agents/ Zalozhniy Quartet). In my mind it’s a game you can teach the basics of in 10 minutes. Flat. In terms of combat help there are at least two different one page combat cheat sheets out there I print and out in front of new players. It helps. In terms of deadliness even a ‘dead’ pc isn’t dead unless it’s rolled on the injury table. Otherwise they are just incapacitated. You can fudge the Wound Cap rule to account for massive wounds if you needed to. Use it as training wheels. There is a wound calculator available as well print it and put it on the table. Savaged.us can handle character creation for you and has some virtual tools built in as well. Savage Pathfinder isn’t significantly more crunchy than regular SW really. But the characters do start more capable than regular SW characters. It currently has Rise of the Runelords and Curse of the Crimson Throne available to play. Straight from the box. Both conversions are credible and leverage the SW toolkit. The Rippers plot point campaign is great. The second one is pretty good. Go pirates and 50 Fathoms plot point campaign and you are golden. There are a bunch of character options available even in just the core. Combat is tactical or not (especially with Quick Encounters) as you want it to be. Exploding dice create memorable moments. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Still Searching for "That" System
Top