Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Stonetop RPG - Session post-mortems
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8579625" data-attributes="member: 6696971"><p>Alright, let me resolve this and then I'll get to particulars of Dap and Gavin and their Triumphant Return after banishing The Dark Below, saving Fang from death, and adjuring the devils of Sigurd's worst nature.</p><p></p><p>* They <strong>Make Camp</strong> in a dangerous wilderness and set watch. So we have 2 Supply turned into Provisions for each PC (so 4 Supply total - 1 for each day).</p><p></p><p>* We need to find out who is going to be the PC on watch when whatever happens (if something does) when I make my <strong>Disclaim Decisions move to find out if anything approaches camp (a Danger or a Discovery)</strong>. The means to do this is 1d6 w/ the orthodox spread of 1-2 = bad (Danger), 3-4 = mixed (TBD Danger/Discovery or both), 5-6 = pretty good (Discovery).</p><p></p><p>(a) The players choose Trys when they <strong>Set Watch</strong> and (b) the 1d6 turns up a 1 (so Danger). </p><p></p><p>I describe the labored sounds of clippety-clopping of horse hooves in the shallow ravine beneath their camp (think Utah badlands with almost butte like hills and labyrinthine ravines that can flash flood and dry up immediately). They can't see the horse as there is an overhang on the ridge line they occupy which is obscuring the beast in the ravine...but they know its there.</p><p></p><p>(b) Trys attempts to call it with the typical horse call. <strong>Defy Danger (Cha)</strong> = 6- and mark xp. </p><p></p><p>My move here is that this horse was a distraction while 3 (all female) hunters of a Hillfolk tribe stalk into their camp, spears leading. They make a similar call to Trys, mocking her, as she turns to see them with threatening spears in her face.</p><p></p><p>* Cullen awakes to hear the exchange between the 4 women. The 3 Hillfolk admire her obvious warrior disposition, advise her to either join them or leave without looking back, and they'll claim the "good stock male."</p><p></p><p>With this exchange, Cullen makes another <strong>Know Things </strong>move with his <strong>Well Read</strong> playbook move (sub Wis for Int). Unfortunately, he gets a 6- so he marks xp and its some terrible news. This tribe is one of the few Hill Folk tribes that are known for their brutality (the Hill Folk are distributed hunter/gatherer tribes of varying dispositions and beliefs in The Flats and the Steplands; the lands that flank Stonetop to the east). All females, they bear the markings and behavior of The Black Widow spider. They capture men of good stock to breed with then the coming pregnancy (or pregnancies) is/are consummated and "blessed" by eating the male entirely. They have no use for males not of good stock nor females who are incapable of helping them/won't acquiesce to their ways.</p><p></p><p>So this is very bad news and <strong>1 Grim Portent</strong> toward the <strong>Impending Doom (1/3)</strong> of this threat and the ultimate fate of the Garret family. So something bad has already happened due to this result/reveal, but things are still in the balance.</p><p></p><p>* Trys has heard enough. They have the jump on her and they're in range. She decides that she isn't going to bother trying to make a move to defend herself from their incoming attacks so I have to <strong>follow through on my soft move with a hard move (deal damage).</strong> She's drawing her sword and laying them low. So procedurally this is:</p><p></p><p>1) Deal their damage which 1d6 base +2 for the 2 others. It doesn't amount to much (4 I believe) and her 2 Armor soaks the worst of it.</p><p></p><p>2) <strong>Clash </strong>to resolve the melee exchange in Close (tag) range. She gets a 7-9 so she deals her damage (to each because they are in range) and she eats the same counterattack as above.</p><p></p><p>2a) She takes 3 damage this time (5-2 armor).</p><p></p><p>2b) She gets 4 or more damage on each of her damage rolls (they have 4 damage), cleaving the 3 warriors into warrior-pieces.</p><p></p><p></p><p>[HR][/HR]</p><p></p><p>[USER=6785785]@hawkeyefan[/USER] asked me what I would have done if Trys' Defy Danger (Cha) move with the horse call. I considered that and said the following:</p><p></p><p>7-9 = Horse responds but there are signs of a struggle but no rider. It bears either its own blood from a wound or the blood of a rider. I'm ticking a Grim Portent here still and the fiction is we have signs that the family is in trouble (bad), but nothing immediate. Further, they also have the horse here that could become an asset if they can recover it (its down in the ravine below them) and resolve its terrible condition (an opportunity).</p><p></p><p>10+ = The horse responds and there is a rider. One of the two young daughters is on the horse and she is unconscious in the saddle. The two of them are nearing death by way of exposure. No Grim Portent ticked here but we've got both an opportunity (recover the horse and resolve its health as an asset and recover the girl and resolve her flagging health and find out what happened to the family) and a potential liability in the horse and the young child.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8579625, member: 6696971"] Alright, let me resolve this and then I'll get to particulars of Dap and Gavin and their Triumphant Return after banishing The Dark Below, saving Fang from death, and adjuring the devils of Sigurd's worst nature. * They [B]Make Camp[/B] in a dangerous wilderness and set watch. So we have 2 Supply turned into Provisions for each PC (so 4 Supply total - 1 for each day). * We need to find out who is going to be the PC on watch when whatever happens (if something does) when I make my [B]Disclaim Decisions move to find out if anything approaches camp (a Danger or a Discovery)[/B]. The means to do this is 1d6 w/ the orthodox spread of 1-2 = bad (Danger), 3-4 = mixed (TBD Danger/Discovery or both), 5-6 = pretty good (Discovery). (a) The players choose Trys when they [B]Set Watch[/B] and (b) the 1d6 turns up a 1 (so Danger). I describe the labored sounds of clippety-clopping of horse hooves in the shallow ravine beneath their camp (think Utah badlands with almost butte like hills and labyrinthine ravines that can flash flood and dry up immediately). They can't see the horse as there is an overhang on the ridge line they occupy which is obscuring the beast in the ravine...but they know its there. (b) Trys attempts to call it with the typical horse call. [B]Defy Danger (Cha)[/B] = 6- and mark xp. My move here is that this horse was a distraction while 3 (all female) hunters of a Hillfolk tribe stalk into their camp, spears leading. They make a similar call to Trys, mocking her, as she turns to see them with threatening spears in her face. * Cullen awakes to hear the exchange between the 4 women. The 3 Hillfolk admire her obvious warrior disposition, advise her to either join them or leave without looking back, and they'll claim the "good stock male." With this exchange, Cullen makes another [B]Know Things [/B]move with his [B]Well Read[/B] playbook move (sub Wis for Int). Unfortunately, he gets a 6- so he marks xp and its some terrible news. This tribe is one of the few Hill Folk tribes that are known for their brutality (the Hill Folk are distributed hunter/gatherer tribes of varying dispositions and beliefs in The Flats and the Steplands; the lands that flank Stonetop to the east). All females, they bear the markings and behavior of The Black Widow spider. They capture men of good stock to breed with then the coming pregnancy (or pregnancies) is/are consummated and "blessed" by eating the male entirely. They have no use for males not of good stock nor females who are incapable of helping them/won't acquiesce to their ways. So this is very bad news and [B]1 Grim Portent[/B] toward the [B]Impending Doom (1/3)[/B] of this threat and the ultimate fate of the Garret family. So something bad has already happened due to this result/reveal, but things are still in the balance. * Trys has heard enough. They have the jump on her and they're in range. She decides that she isn't going to bother trying to make a move to defend herself from their incoming attacks so I have to [B]follow through on my soft move with a hard move (deal damage).[/B] She's drawing her sword and laying them low. So procedurally this is: 1) Deal their damage which 1d6 base +2 for the 2 others. It doesn't amount to much (4 I believe) and her 2 Armor soaks the worst of it. 2) [B]Clash [/B]to resolve the melee exchange in Close (tag) range. She gets a 7-9 so she deals her damage (to each because they are in range) and she eats the same counterattack as above. 2a) She takes 3 damage this time (5-2 armor). 2b) She gets 4 or more damage on each of her damage rolls (they have 4 damage), cleaving the 3 warriors into warrior-pieces. [HR][/HR] [USER=6785785]@hawkeyefan[/USER] asked me what I would have done if Trys' Defy Danger (Cha) move with the horse call. I considered that and said the following: 7-9 = Horse responds but there are signs of a struggle but no rider. It bears either its own blood from a wound or the blood of a rider. I'm ticking a Grim Portent here still and the fiction is we have signs that the family is in trouble (bad), but nothing immediate. Further, they also have the horse here that could become an asset if they can recover it (its down in the ravine below them) and resolve its terrible condition (an opportunity). 10+ = The horse responds and there is a rider. One of the two young daughters is on the horse and she is unconscious in the saddle. The two of them are nearing death by way of exposure. No Grim Portent ticked here but we've got both an opportunity (recover the horse and resolve its health as an asset and recover the girl and resolve her flagging health and find out what happened to the family) and a potential liability in the horse and the young child. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Stonetop RPG - Session post-mortems
Top