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Stonetop RPG - Session post-mortems
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<blockquote data-quote="Manbearcat" data-source="post: 8582312" data-attributes="member: 6696971"><p>So a quick thought:</p><p></p><p>The D&D 4e is very, very, very strong with this game (not surprising given Strandberg's affinity for D&D 4e):</p><p></p><p>* The Points of Light setting with the admixture of primal nature, fey powers/legends, and the thematic portfolio of the deities and how that is injected into the playbooks (the Themes, Paths, Epic Destinies of 4e as well as the Classes and Powers).</p><p></p><p>* The Lightbearer is the 4e Invoker. The Marshal is the 4e Warlord. The Blessed is the Protector Druid. The Seeker is a good version of the Seeker + a Theme/Path. The Would-Be-Hero is an amalgamation of Theme/Path. The Judge is kinda Paladin meets a Theme/Path. Heavy = the Berserker Fighter build with all the relevant Powers that were so very 4e (and some Theme and Path for Background diversity). Same goes for Fox (Rogue) and Ranger.</p><p></p><p>All of these classes are an admixture of 4e builds with either Theme and Path in by default or mapped into Background allowing further customization. The Character Themes and Paragon Paths of 4e were so rich and diverse (and plenty). Strandberg et al did a really great job of picking the most interesting ones to build out these playbooks to create deeply thematically diverse, potent archetypes.</p><p></p><p>I kinda wish we had a Marshal, but I love these 4 characters so far. Session 1 was awesome. Looking forward to future sessions.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8582312, member: 6696971"] So a quick thought: The D&D 4e is very, very, very strong with this game (not surprising given Strandberg's affinity for D&D 4e): * The Points of Light setting with the admixture of primal nature, fey powers/legends, and the thematic portfolio of the deities and how that is injected into the playbooks (the Themes, Paths, Epic Destinies of 4e as well as the Classes and Powers). * The Lightbearer is the 4e Invoker. The Marshal is the 4e Warlord. The Blessed is the Protector Druid. The Seeker is a good version of the Seeker + a Theme/Path. The Would-Be-Hero is an amalgamation of Theme/Path. The Judge is kinda Paladin meets a Theme/Path. Heavy = the Berserker Fighter build with all the relevant Powers that were so very 4e (and some Theme and Path for Background diversity). Same goes for Fox (Rogue) and Ranger. All of these classes are an admixture of 4e builds with either Theme and Path in by default or mapped into Background allowing further customization. The Character Themes and Paragon Paths of 4e were so rich and diverse (and plenty). Strandberg et al did a really great job of picking the most interesting ones to build out these playbooks to create deeply thematically diverse, potent archetypes. I kinda wish we had a Marshal, but I love these 4 characters so far. Session 1 was awesome. Looking forward to future sessions. [/QUOTE]
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