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<blockquote data-quote="Storn" data-source="post: 4150820" data-attributes="member: 6698"><p>I got permission to post these sketches, as they were part of the Houses of the Blooded playtest. The new game from designer John Wick (L5R, 7th Sea among others).</p><p></p><p>Even though we've been playing for a good 4 or 5 months, I didn't feel free to post artwork of an upcoming game, even though this is not pro- work, this is just scribbles at the table. If you are interested in checking out HotB, there is a free preview PDF here: </p><p></p><p><a href="http://housesoftheblooded.com/" target="_blank">http://housesoftheblooded.com/</a></p><p></p><p>My assumptions: The Ven live in a fairly warm climate. Clothes are a bit skimpier than renaissance europe...but I keep slipping into a 3 musketeer mode. Remember: this type of outfits are a bit out of my acumen...I would need reference to pull what I have off in my head... and I'm at the gaming table. No time to look up reference.</p><p></p><p>Architecture in my mind is like the fantastical arabic musings of Hal Foster. Lots of butresses, scale is big.</p><p></p><p>Clothing, I go to India crossed with byzantine.</p><p></p><p>Faces: I range from oriental, to russian to indian again. And my typical white guy face does sneak in there. This is where color can really make a difference. Trying to show my own PC, Kolis, as being swarthy, yet elegant of feature, in JUST pencil, well, its a pain in the ass...</p><p></p><p>Swords: Elegant, slightly curved, good for the stab or the slash... I did many of them with no hilt. Because they are that DAMN good swordsfolk. Hilt is seen as a crutch, and a true artist with a sword doesn't need one.</p><p></p><p>First up, our quickie map of Shanri (and yes, I mispelled the damn thing on the map itself).</p><p></p><p><img src="http://i2.photobucket.com/albums/y35/Storn/ShanriProvmap72.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Next, was the cover if I was to do it. This pose proved to be very difficult and I would need a model to ge ge the weight of the figure and the odd angle to the hand brushing the hair back. But there is stuff in this that I really, really like. The height of the buildings for one.</p><p><img src="http://i2.photobucket.com/albums/y35/Storn/Coverprop72.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Jorha here had the aspect: "Perfect Ass" right on his character sheet. And the player MEANT the phsyical attribute, not 'tude. I HAD to draw that!!!</p><p></p><p><img src="http://i2.photobucket.com/albums/y35/Storn/Jorja72.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>This is my newest PC, Kolis, son of Tyrian. Tyrian died vs. Ork, fighting to save his betrothed. Kolis was well positioned as the young guy, to take over the Count-ship from the evil Count Szas, with backing from all the other barons.</p><p></p><p><img src="http://i2.photobucket.com/albums/y35/Storn/Kolis72.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Storn, post: 4150820, member: 6698"] I got permission to post these sketches, as they were part of the Houses of the Blooded playtest. The new game from designer John Wick (L5R, 7th Sea among others). Even though we've been playing for a good 4 or 5 months, I didn't feel free to post artwork of an upcoming game, even though this is not pro- work, this is just scribbles at the table. If you are interested in checking out HotB, there is a free preview PDF here: [url]http://housesoftheblooded.com/[/url] My assumptions: The Ven live in a fairly warm climate. Clothes are a bit skimpier than renaissance europe...but I keep slipping into a 3 musketeer mode. Remember: this type of outfits are a bit out of my acumen...I would need reference to pull what I have off in my head... and I'm at the gaming table. No time to look up reference. Architecture in my mind is like the fantastical arabic musings of Hal Foster. Lots of butresses, scale is big. Clothing, I go to India crossed with byzantine. Faces: I range from oriental, to russian to indian again. And my typical white guy face does sneak in there. This is where color can really make a difference. Trying to show my own PC, Kolis, as being swarthy, yet elegant of feature, in JUST pencil, well, its a pain in the ass... Swords: Elegant, slightly curved, good for the stab or the slash... I did many of them with no hilt. Because they are that DAMN good swordsfolk. Hilt is seen as a crutch, and a true artist with a sword doesn't need one. First up, our quickie map of Shanri (and yes, I mispelled the damn thing on the map itself). [IMG]http://i2.photobucket.com/albums/y35/Storn/ShanriProvmap72.jpg[/IMG] Next, was the cover if I was to do it. This pose proved to be very difficult and I would need a model to ge ge the weight of the figure and the odd angle to the hand brushing the hair back. But there is stuff in this that I really, really like. The height of the buildings for one. [IMG]http://i2.photobucket.com/albums/y35/Storn/Coverprop72.jpg[/IMG] Jorha here had the aspect: "Perfect Ass" right on his character sheet. And the player MEANT the phsyical attribute, not 'tude. I HAD to draw that!!! [IMG]http://i2.photobucket.com/albums/y35/Storn/Jorja72.jpg[/IMG] This is my newest PC, Kolis, son of Tyrian. Tyrian died vs. Ork, fighting to save his betrothed. Kolis was well positioned as the young guy, to take over the Count-ship from the evil Count Szas, with backing from all the other barons. [IMG]http://i2.photobucket.com/albums/y35/Storn/Kolis72.jpg[/IMG] [/QUOTE]
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