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<blockquote data-quote="Silver Moon" data-source="post: 459375" data-attributes="member: 8530"><p><strong>Author Poll</strong></p><p></p><p>1. How many sessions deep are you into your story? </p><p></p><p>So far around 20, about two chapters per gaming session. I've been posting two chapters each day, one in the morning the other at night. </p><p></p><p>2. Everyone seems to agree that a successful story hour can only come about as a result of passion on the writer's part for the story, not the glory. Still, how much do you value reader feedback?</p><p></p><p>It would be very helpful to know that people are enjoying the story. So far not many people seem to have found my story, but I am hoping that that changes.</p><p></p><p>3. What percentage of your own players read the story, would you say?</p><p></p><p>Too early to tell. I only heard about this Internet site a few weeks ago, and have been posting since then. I have told my players about it, but am not sure how many have checked it out yet. </p><p></p><p>4. Do you value the page views column on the main page? If so, do you feel like jumping from a bridge when you see Piratecat's views? </p><p></p><p>Yes to the first question. It is helpful to know that other people are checking it out. No to the second question, as PirateCat is a friend of mine and was the one who told me about this Internet site (last month, way back when he was only at around 180K viewings). </p><p></p><p>5. What's the worst in-game moment you've had to write up? </p><p></p><p>A joke that was really funny at the time, but did not translate at all well on the written page, so I wound up just summarizing the comment instead.</p><p></p><p>6. What three things would you say are most important in a good SH?</p><p></p><p>A brief description of the main characters at the beginning as an introduction to the reader; A good descriptive setting with well defined NPC's so that the reader can picture the story; enough sub-plots to keep the story interesting. </p><p></p><p>7. What three things would you say are most important in a good SH writing style?</p><p></p><p>A good flow to the story; a reasonably good vocabulary; running the text through a spellchecker before making the post. </p><p></p><p>8. How many sessions behind are you in your writing, compared to where the campaign actually is, in-game? </p><p></p><p>The story that I am currently posting was run in 2001. It lasted 36 games, so I'm now a little more than half way through. </p><p></p><p>9. Have you ever tried to turn events (discouraging a certain course of action, cheesing a rule, etc.) in-game for the benefit of the story hour? If so, have your players called you on it?</p><p></p><p>I don't think that would be very ethical. </p><p></p><p>10. If your story hour were published in novel form, paste here what you would want as the first-page teaser: several paragraphs from the story to hook the attention of a browsing bookstore patron. </p><p></p><p></p><p>After a few minutes a stunning young woman enters the room. Whatever the members of the party had expected the offspring of a Chinese dwarf and Japanese human to look like, she far exceeds those expectations, having clearly inherited the best traits of both parents. Her age is a human equivalent of early twenties, and she stands slightly less than five feet in height. Unlike dwarven women, she has no beard. She has a head of beautiful long curly brown hair, of a color and texture clearly inherited from her dwarven genes. Her face has a round shape to it, with a pleasant smile and sparking Oriental eyes. Her body barely hints of the typical dwarven stockiness, with a trim waist, and projecting a voluptuous hourglass figure. The other aspect of her mixed parentage is that there is an indefinable exotic quality to her overall appearance. The dwarves Duegar and Lannon and the elf Mojo each became immediately infatuated with her.</p><p></p><p>Hiroshi embraces the young woman, introducing her as his eldest daughter, Kim-Sung. As the party introduce themselves it soon becomes obvious to both Narg and Serita that their companions are acting unusually assertive and exceptionally polite. This becomes even more apparent when Hiroshi states that Kim-Sung is a druid, and Mojo exclaims “How nice. I’ve always enjoyed the company of druids.” The shock of that comment causes the druid Serita to spit out the beverage she is drinking. Mojo then follows up with the comment to Hiroshi “Does she need a job, we’ve been looking for a new druid.” “Since when?” Serita yells. “Since now!” Lannon interjects. </p><p></p><p>“Father, we did not know that you were coming home,” Kim-Sung states. The party notices that, like Hiroshi, she speaks the Common language without any hint of an accent. He answers “Neither did I, as I only received permission to leave the city of Miyako two days ago. These people are friends of your cousin Toshiro, and I am assisting them on a mission to vanquish great evil. We have come to Chunming in search of information for this quest.” Mojo interjects “But we are in no hurry. I think we should stay here, and spend time getting to know Hiroshi’s family.” “Absolutely,” Duegar interjects. “It would be rude to leave soon,” Lannon adds. Narg and Serita exchange glances, with Narg softly saying, “Oh boy, I think we’ve got a new problem.” </p><p></p><p>11. Give us a link, pookie.</p><p></p><p>OK, the name is "Chinese Take-out" and the link is:</p><p></p><p><a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=28642" target="_blank">http://enworld.cyberstreet.com/showthread.php?s=&threadid=28642</a></p></blockquote><p></p>
[QUOTE="Silver Moon, post: 459375, member: 8530"] [b]Author Poll[/b] 1. How many sessions deep are you into your story? So far around 20, about two chapters per gaming session. I've been posting two chapters each day, one in the morning the other at night. 2. Everyone seems to agree that a successful story hour can only come about as a result of passion on the writer's part for the story, not the glory. Still, how much do you value reader feedback? It would be very helpful to know that people are enjoying the story. So far not many people seem to have found my story, but I am hoping that that changes. 3. What percentage of your own players read the story, would you say? Too early to tell. I only heard about this Internet site a few weeks ago, and have been posting since then. I have told my players about it, but am not sure how many have checked it out yet. 4. Do you value the page views column on the main page? If so, do you feel like jumping from a bridge when you see Piratecat's views? Yes to the first question. It is helpful to know that other people are checking it out. No to the second question, as PirateCat is a friend of mine and was the one who told me about this Internet site (last month, way back when he was only at around 180K viewings). 5. What's the worst in-game moment you've had to write up? A joke that was really funny at the time, but did not translate at all well on the written page, so I wound up just summarizing the comment instead. 6. What three things would you say are most important in a good SH? A brief description of the main characters at the beginning as an introduction to the reader; A good descriptive setting with well defined NPC's so that the reader can picture the story; enough sub-plots to keep the story interesting. 7. What three things would you say are most important in a good SH writing style? A good flow to the story; a reasonably good vocabulary; running the text through a spellchecker before making the post. 8. How many sessions behind are you in your writing, compared to where the campaign actually is, in-game? The story that I am currently posting was run in 2001. It lasted 36 games, so I'm now a little more than half way through. 9. Have you ever tried to turn events (discouraging a certain course of action, cheesing a rule, etc.) in-game for the benefit of the story hour? If so, have your players called you on it? I don't think that would be very ethical. 10. If your story hour were published in novel form, paste here what you would want as the first-page teaser: several paragraphs from the story to hook the attention of a browsing bookstore patron. After a few minutes a stunning young woman enters the room. Whatever the members of the party had expected the offspring of a Chinese dwarf and Japanese human to look like, she far exceeds those expectations, having clearly inherited the best traits of both parents. Her age is a human equivalent of early twenties, and she stands slightly less than five feet in height. Unlike dwarven women, she has no beard. She has a head of beautiful long curly brown hair, of a color and texture clearly inherited from her dwarven genes. Her face has a round shape to it, with a pleasant smile and sparking Oriental eyes. Her body barely hints of the typical dwarven stockiness, with a trim waist, and projecting a voluptuous hourglass figure. The other aspect of her mixed parentage is that there is an indefinable exotic quality to her overall appearance. The dwarves Duegar and Lannon and the elf Mojo each became immediately infatuated with her. Hiroshi embraces the young woman, introducing her as his eldest daughter, Kim-Sung. As the party introduce themselves it soon becomes obvious to both Narg and Serita that their companions are acting unusually assertive and exceptionally polite. This becomes even more apparent when Hiroshi states that Kim-Sung is a druid, and Mojo exclaims “How nice. I’ve always enjoyed the company of druids.” The shock of that comment causes the druid Serita to spit out the beverage she is drinking. Mojo then follows up with the comment to Hiroshi “Does she need a job, we’ve been looking for a new druid.” “Since when?” Serita yells. “Since now!” Lannon interjects. “Father, we did not know that you were coming home,” Kim-Sung states. The party notices that, like Hiroshi, she speaks the Common language without any hint of an accent. He answers “Neither did I, as I only received permission to leave the city of Miyako two days ago. These people are friends of your cousin Toshiro, and I am assisting them on a mission to vanquish great evil. We have come to Chunming in search of information for this quest.” Mojo interjects “But we are in no hurry. I think we should stay here, and spend time getting to know Hiroshi’s family.” “Absolutely,” Duegar interjects. “It would be rude to leave soon,” Lannon adds. Narg and Serita exchange glances, with Narg softly saying, “Oh boy, I think we’ve got a new problem.” 11. Give us a link, pookie. OK, the name is "Chinese Take-out" and the link is: [url]http://enworld.cyberstreet.com/showthread.php?s=&threadid=28642[/url] [/QUOTE]
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