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Story Hour Authors! A few questions...
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<blockquote data-quote="Rel" data-source="post: 460538" data-attributes="member: 99"><p>Hmm. I'm not precisely sure but I think the campaign lasted a total of close to 40 sessions and I'm in the mid 30's now.</p><p></p><p></p><p></p><p>I value it tremendously. I put a fair bit of work into my campaigns and I put even more work into writing up the story hour. To see both my players and readers are interested in what I've created is very gratifying. Also, I like talking about D&D. I find it interesting to discuss the rules and storylines and such (which is why I come here to ENWorld) and if my story hour acts as a catalyst for that sort of discussion, all the better.</p><p></p><p>BUT, that isn't the main reason I write the story hour. I write it because it is a documentation of some really fun times I've had with my friends and I hope to someday be able to read back over it and relive some of the fun we had.</p><p></p><p></p><p></p><p>All my players (there are only 3 of them) read the story hour posts eventually. They don't always comment as much as I would like them to though.</p><p></p><p></p><p></p><p>I do value the page views. During those lulls when I don't get a lot of comments, it lets me know that people are still reading. I don't think it is the end-all-be-all of indicating how good a story hour is though. One reason for this is that I think a story hour (like any other thread on these boards) can get a certain "critical mass" of posters and readers that sends the views counter beyond the number of posts indicative of interest in the primary thread.</p><p></p><p>I'm not taking anything away from Piratecat and others like him who have high views counts. But at some point, somebody will ask a question in the thread that is tangental to the main story and other people will answer and others will chime in with their thoughts and more people will tune in to the thread just to see how the side commentary is going, even when there are no new posts to the story itself.</p><p></p><p>All of which is perfectly fine and I participate in it too. So no, I don't feel like I need to jump off a bridge or anything.</p><p></p><p></p><p></p><p>Well, probably it was the first PC death from the campaign. The characters had enjoyed a long series of close scrapes but this time they had chosen a path that almost couldn't help but lead to the death of this character.</p><p></p><p>In particular it was the party Ranger who was going to fight the Gnoll Champion in single combat, surrounded by a whole bunch of other Gnolls. I knew that even if he won, the other Gnolls were going to attack him but that was the path they had chosen and we played it out. In the actual event, the party made a desperate attempt to rescue him by trying to levitate him out of there while unconscious. That was when the Kobold allies of the Gnolls hit him with the magic missiles. Bummer.</p><p></p><p></p><p></p><p>Interesting characters.</p><p>A compelling plot.</p><p>Intense combats where a lot hangs in the balance.</p><p></p><p></p><p></p><p>All of these have been mentioned so far, but:</p><p></p><p>Decent grammar.</p><p>Relatively good spelling.</p><p>Some method of breaking up the text. Breaks, different colors or use of bolding and italics are all acceptable methods to me.</p><p></p><p></p><p></p><p>Well, my campaign is over, so at least the finish line isn't getting further and further away. I'm probably 4 or so sessions from the ending.</p><p></p><p></p><p></p><p>I don't think so. But I have winced during the game knowing how it is going to be writing up a certain segment. Most recently I wrote up a segment where the party was saved by almost certain destruction by being lifted to safety by Dire Owls. It smacked of deus-ex-machina all day long, but it really wasn't. I just knew it would read that way though.</p><p></p><p></p><p></p><p><em>The orcs that were with Ulfe rushed past him and raced across the barracks arranging themselves across the top of the stairway in such a fashion that all three could attack Krase at their next opportunity. Ulfe moved in behind them.</em></p><p><em></em></p><p><em>Rhys saw an opportunity to strike at the lot of them at once. Instead of obeying Krase's litany of begging him to descend the stairway as fast as possible, Rhys edged in behind him. In one fluid motion, he drew forth the wand he had taken from the orcish adept, pulled aside Krase's long cape and thrust the wand beneath the ranger's legs yelling, "Asharak!"</em></p><p><em></em></p><p><em>The screams of Krase and the orcs blended into one as a huge gout of flame shot forth from the ranger's crotch to engulf all four of the orcs who had arranged themselves in a neat 10 foot radius. One of the orcs could no longer take the pressure and ran in fear. Pushing down his fear and humiliation, Krase struck at another orc that was within reach but his aim was ruined by the Rhys who, after all, was pressed right up against him and had a hand between his legs...</em></p><p></p><p></p><p></p><p></p><p>It's in my sig. Although that is only a link to the most recent thread. I'm having to repost the earlier episodes to a new thread a few at a time since they were lost in one of the board switches.</p><p></p><p>But instead of signing on for my whole big campaign story hour, do me a favor, go read <a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=29529" target="_blank">this thread</a> and just read the first post. If you like it, keep reading and tell me what you think of it.</p><p></p><p>It is just a one-shot adventure featuring my normal group and guest starring Old One (the guy who wrote the original Faded Glory campaign). It is relatively short, it's heavy on adventure and fun and would be a good way for you to see if you like my writing style. If you do, THEN come over and read the Faded Glory campaign. If not, then SCREW YOU! Just kidding <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> .</p></blockquote><p></p>
[QUOTE="Rel, post: 460538, member: 99"] Hmm. I'm not precisely sure but I think the campaign lasted a total of close to 40 sessions and I'm in the mid 30's now. I value it tremendously. I put a fair bit of work into my campaigns and I put even more work into writing up the story hour. To see both my players and readers are interested in what I've created is very gratifying. Also, I like talking about D&D. I find it interesting to discuss the rules and storylines and such (which is why I come here to ENWorld) and if my story hour acts as a catalyst for that sort of discussion, all the better. BUT, that isn't the main reason I write the story hour. I write it because it is a documentation of some really fun times I've had with my friends and I hope to someday be able to read back over it and relive some of the fun we had. All my players (there are only 3 of them) read the story hour posts eventually. They don't always comment as much as I would like them to though. I do value the page views. During those lulls when I don't get a lot of comments, it lets me know that people are still reading. I don't think it is the end-all-be-all of indicating how good a story hour is though. One reason for this is that I think a story hour (like any other thread on these boards) can get a certain "critical mass" of posters and readers that sends the views counter beyond the number of posts indicative of interest in the primary thread. I'm not taking anything away from Piratecat and others like him who have high views counts. But at some point, somebody will ask a question in the thread that is tangental to the main story and other people will answer and others will chime in with their thoughts and more people will tune in to the thread just to see how the side commentary is going, even when there are no new posts to the story itself. All of which is perfectly fine and I participate in it too. So no, I don't feel like I need to jump off a bridge or anything. Well, probably it was the first PC death from the campaign. The characters had enjoyed a long series of close scrapes but this time they had chosen a path that almost couldn't help but lead to the death of this character. In particular it was the party Ranger who was going to fight the Gnoll Champion in single combat, surrounded by a whole bunch of other Gnolls. I knew that even if he won, the other Gnolls were going to attack him but that was the path they had chosen and we played it out. In the actual event, the party made a desperate attempt to rescue him by trying to levitate him out of there while unconscious. That was when the Kobold allies of the Gnolls hit him with the magic missiles. Bummer. Interesting characters. A compelling plot. Intense combats where a lot hangs in the balance. All of these have been mentioned so far, but: Decent grammar. Relatively good spelling. Some method of breaking up the text. Breaks, different colors or use of bolding and italics are all acceptable methods to me. Well, my campaign is over, so at least the finish line isn't getting further and further away. I'm probably 4 or so sessions from the ending. I don't think so. But I have winced during the game knowing how it is going to be writing up a certain segment. Most recently I wrote up a segment where the party was saved by almost certain destruction by being lifted to safety by Dire Owls. It smacked of deus-ex-machina all day long, but it really wasn't. I just knew it would read that way though. [i]The orcs that were with Ulfe rushed past him and raced across the barracks arranging themselves across the top of the stairway in such a fashion that all three could attack Krase at their next opportunity. Ulfe moved in behind them. Rhys saw an opportunity to strike at the lot of them at once. Instead of obeying Krase's litany of begging him to descend the stairway as fast as possible, Rhys edged in behind him. In one fluid motion, he drew forth the wand he had taken from the orcish adept, pulled aside Krase's long cape and thrust the wand beneath the ranger's legs yelling, "Asharak!" The screams of Krase and the orcs blended into one as a huge gout of flame shot forth from the ranger's crotch to engulf all four of the orcs who had arranged themselves in a neat 10 foot radius. One of the orcs could no longer take the pressure and ran in fear. Pushing down his fear and humiliation, Krase struck at another orc that was within reach but his aim was ruined by the Rhys who, after all, was pressed right up against him and had a hand between his legs...[/i] It's in my sig. Although that is only a link to the most recent thread. I'm having to repost the earlier episodes to a new thread a few at a time since they were lost in one of the board switches. But instead of signing on for my whole big campaign story hour, do me a favor, go read [URL=http://enworld.cyberstreet.com/showthread.php?s=&threadid=29529]this thread[/URL] and just read the first post. If you like it, keep reading and tell me what you think of it. It is just a one-shot adventure featuring my normal group and guest starring Old One (the guy who wrote the original Faded Glory campaign). It is relatively short, it's heavy on adventure and fun and would be a good way for you to see if you like my writing style. If you do, THEN come over and read the Faded Glory campaign. If not, then SCREW YOU! Just kidding :D . [/QUOTE]
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