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Story Hour Authors! A few questions...
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<blockquote data-quote="Elemental" data-source="post: 465278" data-attributes="member: 7931"><p>Well, I just entered, with a non-d20 Story Hour (Exalted: Tales of the Pefect Circle)</p><p></p><p>1. How many sessions deep are you into your story? (meaning- how many single game sessions have you written up for your SH so far?)</p><p></p><p></p><p>Two out of four preludes. The first proper session will be tonight.</p><p></p><p></p><p>2. Everyone seems to agree that a successful story hour can only come about as a result of passion on the writer's part for the story, not the glory. Still, how much do you value reader feedback?</p><p></p><p></p><p>A great deal. It's nice to know someone's reading it and / or wants to know more.</p><p></p><p></p><p>3. What percentage of your own players read the story, would you say?</p><p></p><p></p><p>Most of them.</p><p></p><p></p><p>4. Do you value the page views column on the main page? If so, do you feel like jumping from a bridge when you see Piratecat's views? </p><p></p><p></p><p>Yes, and yes. Though Piratecat earned every last one of them.</p><p></p><p></p><p>5. What's the worst in-game moment you've had to write up? Examples could include a total party kill or heavily hyped bad guy going down in the first round, etc... Things that just don't really happen in epic fantasy fiction. </p><p></p><p></p><p>Writing up a PC who the player decided to change after the prelude, consensus being that she just wasn't working as a character. How on earth do you write that up without making the story incoherant? In epic fantasy, you don't usually get a hero who turns up, decides not to join the group and then vanishes into the ether, never to be heard from again.</p><p></p><p></p><p>6. What three things (single sentences each) would you say are most important in a good SH?</p><p></p><p></p><p>Drama, which can be big fights, tense social situations, challenging puzzles, and many other things.</p><p></p><p>Good descriptive powers because online, your description is all they have to go on.</p><p></p><p>Interesting NPC's, situations and places.</p><p></p><p></p><p>7. What three things (single sentences each) would you say are most important in a good SH writing style?</p><p></p><p></p><p>A rapport between the writer and readers, so the latter know exactly what the former means.</p><p></p><p>A rapport between the readers and PC's, because if the readers don't care about these guys, then the story is dead in the water.</p><p></p><p>Ability to keep the plot clear, no matter how complex it gets (and my games often get very tangled, very quickly).</p><p></p><p></p><p>8. How many sessions behind are you in your writing, compared to where the campaign actually is, in-game? </p><p></p><p></p><p>Two.</p><p></p><p></p><p>9. Have you ever tried to turn events (discouraging a certain course of action, cheesing a rule, etc.) in-game for the benefit of the story hour? If so, have your players called you on it?</p><p></p><p></p><p>No. As is the nature of GM's, I often hint about a course of action that I've planned for, but I try and refrain from outright railroading, for any reason.</p><p></p><p></p><p>10. If your story hour were published in novel form, paste here what you would want as the first-page teaser: several paragraphs from the story to hook the attention of a browsing bookstore patron. EDIT: quick note- people seem to think I mean the same old "give us a few paragraphs about your SH". I mean "Give us a few paragraphs FROM your SH". </p><p></p><p></p><p>"The ancient woman sat down and felt a slight twinge in her bones. ‘I’m getting old.’ She thought, and laughed at herself. It had been over fifty-five and a half centuries. Of course she was feeling old. By rights, she should have been rotting in her grave millenia ago but that had changed that day she had been driven out of her bed by an urge she could not comprehend, to watch the stars, and the red star that had spoken to her.</p><p></p><p>Though that day was frozen in her memory, she couldn’t recall anything else from her mortal life. She couldn’t recall who her parents were, if she’d had a husband. Memories had piled on each other over the years, and inevitably, some had got lost. There were entire centuries in her past that she had retained nothing from. It was strange how events could wait for decades and then all come at once. There was the emergence of the Deathlords and their campaign to spread their shadowlands over the world, there was the sudden disappearance of the Empress, the ruler of the Realm, and there was, after so many years, the re-emergance of the Solar Exalted. Once in a great while during the time since the Usurpation, one of them had appeared, but the Wyld Hunt of the Dragon-Blooded had been swift to descend, and slay them. But with the vanishing of the Empress, the attention of the Realm had turned inwards, as the great houses squabbled for supremacy. But that alone did not account for the rapid upturn in Solars returning. For the first time in a very long time, what she was attemtping was not only possible, but plausible. Assuming the next few minutes went well. So much depended on that, she dared not think about it. But it needed to be done. The world needed saving, and no-one else looked likely to step up to the task any time soon."</p><p></p><p></p><p>11. Give us a link, pookie.</p><p></p><p><a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=30085" target="_blank">http://enworld.cyberstreet.com/showthread.php?s=&threadid=30085</a></p></blockquote><p></p>
[QUOTE="Elemental, post: 465278, member: 7931"] Well, I just entered, with a non-d20 Story Hour (Exalted: Tales of the Pefect Circle) 1. How many sessions deep are you into your story? (meaning- how many single game sessions have you written up for your SH so far?) Two out of four preludes. The first proper session will be tonight. 2. Everyone seems to agree that a successful story hour can only come about as a result of passion on the writer's part for the story, not the glory. Still, how much do you value reader feedback? A great deal. It's nice to know someone's reading it and / or wants to know more. 3. What percentage of your own players read the story, would you say? Most of them. 4. Do you value the page views column on the main page? If so, do you feel like jumping from a bridge when you see Piratecat's views? Yes, and yes. Though Piratecat earned every last one of them. 5. What's the worst in-game moment you've had to write up? Examples could include a total party kill or heavily hyped bad guy going down in the first round, etc... Things that just don't really happen in epic fantasy fiction. Writing up a PC who the player decided to change after the prelude, consensus being that she just wasn't working as a character. How on earth do you write that up without making the story incoherant? In epic fantasy, you don't usually get a hero who turns up, decides not to join the group and then vanishes into the ether, never to be heard from again. 6. What three things (single sentences each) would you say are most important in a good SH? Drama, which can be big fights, tense social situations, challenging puzzles, and many other things. Good descriptive powers because online, your description is all they have to go on. Interesting NPC's, situations and places. 7. What three things (single sentences each) would you say are most important in a good SH writing style? A rapport between the writer and readers, so the latter know exactly what the former means. A rapport between the readers and PC's, because if the readers don't care about these guys, then the story is dead in the water. Ability to keep the plot clear, no matter how complex it gets (and my games often get very tangled, very quickly). 8. How many sessions behind are you in your writing, compared to where the campaign actually is, in-game? Two. 9. Have you ever tried to turn events (discouraging a certain course of action, cheesing a rule, etc.) in-game for the benefit of the story hour? If so, have your players called you on it? No. As is the nature of GM's, I often hint about a course of action that I've planned for, but I try and refrain from outright railroading, for any reason. 10. If your story hour were published in novel form, paste here what you would want as the first-page teaser: several paragraphs from the story to hook the attention of a browsing bookstore patron. EDIT: quick note- people seem to think I mean the same old "give us a few paragraphs about your SH". I mean "Give us a few paragraphs FROM your SH". "The ancient woman sat down and felt a slight twinge in her bones. ‘I’m getting old.’ She thought, and laughed at herself. It had been over fifty-five and a half centuries. Of course she was feeling old. By rights, she should have been rotting in her grave millenia ago but that had changed that day she had been driven out of her bed by an urge she could not comprehend, to watch the stars, and the red star that had spoken to her. Though that day was frozen in her memory, she couldn’t recall anything else from her mortal life. She couldn’t recall who her parents were, if she’d had a husband. Memories had piled on each other over the years, and inevitably, some had got lost. There were entire centuries in her past that she had retained nothing from. It was strange how events could wait for decades and then all come at once. There was the emergence of the Deathlords and their campaign to spread their shadowlands over the world, there was the sudden disappearance of the Empress, the ruler of the Realm, and there was, after so many years, the re-emergance of the Solar Exalted. Once in a great while during the time since the Usurpation, one of them had appeared, but the Wyld Hunt of the Dragon-Blooded had been swift to descend, and slay them. But with the vanishing of the Empress, the attention of the Realm had turned inwards, as the great houses squabbled for supremacy. But that alone did not account for the rapid upturn in Solars returning. For the first time in a very long time, what she was attemtping was not only possible, but plausible. Assuming the next few minutes went well. So much depended on that, she dared not think about it. But it needed to be done. The world needed saving, and no-one else looked likely to step up to the task any time soon." 11. Give us a link, pookie. [url]http://enworld.cyberstreet.com/showthread.php?s=&threadid=30085[/url] [/QUOTE]
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