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<blockquote data-quote="Camelot" data-source="post: 4913586" data-attributes="member: 82617"><p><strong>Title:</strong> <a href="http://www.enworld.org/forum/story-hour/264342-heroes-althai.html#post4914388" target="_blank">The Heroes of Althai</a></p><p><strong>Author:</strong> Camelot</p><p><strong>Number of Threads:</strong> 1</p><p> </p><p><strong>Type:</strong> Fantasy / Dramedy (Comedy and Drama)</p><p><strong>System:</strong> D&D 4e</p><p><strong>Setting:</strong> Althai (Homebrew)</p><p> </p><p><strong>Started:</strong> 29 August, 2009</p><p><strong>Status:</strong> Halted.</p><p><strong>Average Installment Length:</strong> Medium (Read in about 5 - 10 minutes)</p><p><strong>Average Frequency of Installments:</strong> Monthly</p><p> </p><p><strong>Available for Download?</strong> No</p><p><strong>Style:</strong> 3rd person narrative prose, with many hints to the underlying mechanics.</p><p> </p><p><strong>Overview: </strong><span style="font-family: 'Verdana'"><span style="color: white">This is the story of the Heroes of Althai, great warriors, scholars, artists, and other miscellaneously categorized beings who could become great legends in the world of Althai. Or be eaten by an owlbear. This follows a game of Dungeons and Dragons, 4th edition, for which the DM stole all of my ideas about Althai (I wonder who that jerk is...). It’s a comedy, and as such, the characters are well aware that they are merely characters in a game, and behave accordingly. The great part is that you only get a glimpse of the world inside the game, not what’s going on out of character, so the real world is left to be inferred. Don’t be fooled by the jokes and bad decisions, though; occasionally, I’ll pull a fast one on you and insert some heart wrenching suspense and drama. But fear not, for the jokes shall always return. I couldn’t help it if I tried.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I'm easily distracted, and have been working on other projects. If anyone still wants this to continue, though, PM me and I'll do it. I'd like to have a reason to keep it up.</span></span></p></blockquote><p></p>
[QUOTE="Camelot, post: 4913586, member: 82617"] [B]Title:[/B] [URL="http://www.enworld.org/forum/story-hour/264342-heroes-althai.html#post4914388"]The Heroes of Althai[/URL] [B]Author:[/B] Camelot [B]Number of Threads:[/B] 1 [B]Type:[/B] Fantasy / Dramedy (Comedy and Drama) [B]System:[/B] D&D 4e [B]Setting:[/B] Althai (Homebrew) [B]Started:[/B] 29 August, 2009 [B]Status:[/B] Halted. [B]Average Installment Length:[/B] Medium (Read in about 5 - 10 minutes) [B]Average Frequency of Installments:[/B] Monthly [B]Available for Download?[/B] No [B]Style:[/B] 3rd person narrative prose, with many hints to the underlying mechanics. [B]Overview: [/B][FONT=Verdana][COLOR=white]This is the story of the Heroes of Althai, great warriors, scholars, artists, and other miscellaneously categorized beings who could become great legends in the world of Althai. Or be eaten by an owlbear. This follows a game of Dungeons and Dragons, 4th edition, for which the DM stole all of my ideas about Althai (I wonder who that jerk is...). It’s a comedy, and as such, the characters are well aware that they are merely characters in a game, and behave accordingly. The great part is that you only get a glimpse of the world inside the game, not what’s going on out of character, so the real world is left to be inferred. Don’t be fooled by the jokes and bad decisions, though; occasionally, I’ll pull a fast one on you and insert some heart wrenching suspense and drama. But fear not, for the jokes shall always return. I couldn’t help it if I tried.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I'm easily distracted, and have been working on other projects. If anyone still wants this to continue, though, PM me and I'll do it. I'd like to have a reason to keep it up.[/COLOR][/FONT] [/QUOTE]
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