Strahd's "RttToEE" CLOSED

Ol' Del

I saw him fly up the skies, camouflaged as a chameleon on a tree, but good ol' Del's eyes are like those of a hawk.
He says dramatically
Although not big, I size him up like a tall human, an Ogre I say, an Ogre.
He scratches his head and adds
I wonder what's for the holy men to do in there, it's not enough that the place is cursed and haunted, there is a dragon in there also.
 

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"This dragon is starting to sound less intimidating. I imagined a beast of legend, not some rogue hatchling! And what of these holy men? Of what holy men do ye speak, friend hunter?"
 

Rhun said:
"This dragon is starting to sound less intimidating. I imagined a beast of legend, not some rogue hatchling! And what of these holy men? Of what holy men do ye speak, friend hunter?"
Some folks been pokin' in and outta the ol' keep, look like holy men to me, 'cept they keep strange comapny, although I didn't saw them since the dragon came.
I think they came to destroy the dead people, thought they must have been fled from the wyrm.

[sblock]
Say ... where is Tonks?
[/sblock]
 

"Thank ye for yer warning, Del. We will stay on our guard."


[sblock=OOC]
No clue where Tonks is, unfortunately.
[/sblock]
 

Miltiades asks "A few more questions ol' Del, if you don't mind. So there are walking dead in the old keep? Were these shambling dead or spirits? And could you describe these holy men, did they wear strange robes? And what was strange about the company they kept? I thank you for your knowledge, it is good to be ready for what lies ahead on the road."
 

Ol' Del

Voadam said:
Miltiades asks "A few more questions ol' Del, if you don't mind. So there are walking dead in the old keep? Were these shambling dead or spirits? And could you describe these holy men, did they wear strange robes? And what was strange about the company they kept? I thank you for your knowledge, it is good to be ready for what lies ahead on the road."

I donno' it's like dead people still walking around, you know, a body, corpse ...
He motions with his hand like a zombie and continue
They were garbed like priests of some kind, yellow robes I think, as for the strange ones who came with them, savage Hyena man ... you know, filthy gnolls.
 

"Well, if nothin' else, I know how to deal with gnolls," says Korbryn grimly, patting the greatsword slung across his back.
 

The sorcerer turns and looks at his compatriots as Del continues with his analysis. "Gnolls, yellow holy men, walking corpses, and a blue dragon the size of an ogre. Right. So about that wine..."

He smiles and nods... trying to get the others to go along with his plan to just go back to town. When no response is given, he closes his eyes and drops his head... knowing what now lies ahead of them. A dragon is one thing... but mix in zombies, gnolls, and priests and you have a painful few hours ahead of you.

"Well... shall we continue on towards our doom, gentlemen? If I'm going to be turned into a shambling corpse, I'd rather do it before the sun goes down."
 


Moathouse - A ruined keep.

You leave Ol' Del and proceed on the overgrown and rugged path, now, after the small talk you add with the hunter, you do notice the lack of animals as you get nearer the ruined keep. At late twilight time, a light breeze coming down from the hills in the south cools you off and carrying the smell of the bog away.
It is welcoming refreshment indeed.
Remarks Lenuran and sniffs the air.
To the chirping of the crickets and "wabbits" of the toads like a king walking to the sounds of trumpet you make your way to the place called the moathouse. When you finally reach the place you see that the small ruined fortress is little more than a stone manor and a walled courtyard with a tower, now collapsed. The upper story of the manor has fallen in entirely. It was apparently made mostly of wood, and only smashed and charred timbers remain. The condition of the manor's interior is questionable.
All is quiet other than the buzzing of mosquitoes.
You can see a wooden bridge above the now filled moat, the moat filled with a mix of erosion, mud and rain water, reeds grow all the around.

[sblock=The kid] – you spot faint tracks on the path, human sized boots. [/sblock]

[sblock=ooc]
I'll play Lenuran, Tonk's character for a while, hopefully he'll return to the game
[/sblock]
 

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