Round 2.
"Ahhh!!! They turn him to stone! Watch out for that! Don't let them bite you!" Ithiken's wonderful ability to state the obvious is only matched by the deadliness of the situation. He immediately pulls out the wand of magic missiles and fires it at one of the turkeys. The blue bolts of force strikes the creature but he still stands and fight, the creature moves to engage Thandis, the quick creature bites Thandis lightly in the leg, a feeling of stiffness itches the Kid but he shakes it off.
He moves back and throws another dagger, the dagger strikes true, blood stains the white feathers of the creature, and a quick diagnostic reveals he is seriously wounded.
The other Turkey surrounds the decorative dwarvish stone staute, Korbryn stands in a swing position and silent scream in his mouth, it seems the roosters are quite stupid, the far one tries to bite the spiritual weapon, the other one attacks Miltiades but the priest deflect him with his shield, he then counter attack and tries to stab the bird monster with his spear while his holy weapon wails on it. Miltiades strike is wide but the spiritual weapon slams the creature hard.
Lenuran, realizing that the situation here is quite dire, stops playing. The gnome knows his music, though played for just a short while, will continue to bolster his companions' nerve for some time. He draws his blue ice longsword, but quickly comes up with a better idea. Realizing these opponents are probably no more intelligent than any other animal, Lenuran summons his innate abilities, creating a faintly glowing, vaguely humanoid shape on the periphery of the combat. Hopefully these beasts would see it as a threat, and go after it instead of him
[sblock=Actions]
Ithiken – cast magic missile at #2, dmg 6 .
Turkey like creature 2 – 5 ft. to H31, bite Thandis 22, no damage.
Thandis the Kid – Fort save [Success], 5 ft. to H32, Range attack #2 21, dmg 10.
Korbryn – Stone Statue.
Turkey like creature 3 – move to K30, attack Spiritual weapon.
Turkey like creature 1 – 5 ft. J33, bite Miltiades 18.
Miltiades – Attack #1 8.
Spritual Weapon – Melee attack #1 20, dmg 9.
Lenuran – Inspire Courage continues to function for 5 rounds. Dancing Lights in K33.
+1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls.
[/sblock]
[sblock=Map Legend]
Yellow-Orange circle – Spiritual Weapon
Gray Circle – Vaguely Humanoid Form – dancing lights
[/sblock]