Strahd's "RttToEE" CLOSED

Korbryn turns his head to his companions and holds his finger to his lips, indicating that his companions should be silent. Then, the dwarf turns back, lowering the visor on his great horned helmet. The dwarf takes a deep breath, holds his sword ready...and charges down the stairs in a jangle and clash of armor and weapons.


Move to S57
 

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Lenuran of Lortmills, Bard 4, Hp: 24/24

"My oh my, where is this wind coming from?" The small gnome says as he smooths back his hair.
 

Ithiken stares with his mouth agape as the dwarf goes crashing down the staircase. He turns to his companions and asks incredulously "What the heck was that all 'be silent' stuff?!? Something is seriously wrong with that boy!" He rolls his eyes, then follows the pack down the stairs chasing after Korbryn.
 


Miltiades inquisitor of Rao

DEFCON 1 said:
Ithiken stares with his mouth agape as the dwarf goes crashing down the staircase. He turns to his companions and asks incredulously "What the heck was that all 'be silent' stuff?!? Something is seriously wrong with that boy!" He rolls his eyes, then follows the pack down the stairs chasing after Korbryn.

"Did the necklace of ear trophies not tip you off before?" The priest sighs. "Madness is a risk here we must guard against."
 

Lenuran of Lortmills, Bard 4, Hp: 24/24

"He does put on a good show -- I think I might cast him as the fool in a drama I am writing for the stage..." Lenuran smiles as he sees the metal encased dwarf charge all willy-nilly down the staircase.

"All he needs is a jester's cap!"
 

Old Well Room

This place is very cold, and even the most insensitive can tell that the unnatural chill is a corruption in the air. A wide pit in the center dominates the room, it's sides slick with moisture. A pulley has been affixed to the ceiling and a rope descends from it, connected to four more ropes. These in turn are tied to the edge of a 10-foot-wide wooden platform, circular in shape, in four different places to provide stability. A lantern sitting atop a stool in the southern corner illuminates the chamber. Scattered about the pit edge are picks and shovels, and a strange statue rest in the corner farthest from the entrance. Against the north wall stands a large, round, flat stone about the diameter of the pit.
Two clerics stand on the opposite side of the pit. One is a slim, bearded human with dressed with ochre robes and armed with a morning star. The second is ruthless looking Troglodyte dressed with black robes and armed with a big, blood stained morning star.
“Intruderssss, to die prepare” the reptilian humanoid hisses.

*Post inits, and first round actions.
 

Attachments


Lenuran of Lortmills, Bard 4, Hp: 24/24

The little gnome walks to the bend in the corridor.

"Egads," Lenuran shouts as he sees the Troglodyte,"This moathouse is under uglier management than in the past!"

He begins to chant a short rhyme while tracing symbols in the air, slowly the chanting becomes much more concerted and pure sounding...


OOC:
Initiative (1d20+2=12)
Move to R58, cast Harmony

Bardic music: 3 left; SLA remaining: Prestigitation, Read Magic, Detect Magic, Detect Secret Doors and Speak with Animals; Spells remaining: 3/2/1

Harmony(PGF p104)(MoF p99)
<Ench(comp)[mind][sonic], VS, 1StdAct, Personal>
– The next use of the Bardic Ability Inspire
Courage that begins within 1 minute grants a
+2 Morale bonus to attack & weapon damage
and a +4 Morale bonus on saves vs. Charm &
Fear effects.

 

Korbryn growls low under his breath and continues his rush forward, not about to stop when there are foes to be slain. "Die yerself, ugly!" he shouts, sweeping his finely-wrought dwarven greatsword through the air toward the troglodyte cleric.




Initiative: 16
Move to T54, attack vrs. Troggy cleric!
+10 attack, greatsword +1 (2d6 + 9)
 

The Kid bursts forward, as twitchy as ever, and his hand is a blur with a forward toss towards the scaly menace.

OOC: Move to U58; Init: 23; Attack: AC 19, 14hp; AC: 19 from skirmish.
 

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