Streets of Silver

EarthsShadow

First Post
When does this book come out? I read about it in another thread and it sounds very interesting. I have been waiting for a city book for a city only campaign for a long time and this sounds like something I will be interested in.
 

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I hope that they've managed to keep the quality bar rising. THere's a huge difference between Broadsides and their first book and I hope that difference continues to rise.
 

In my opinion the bar is rising, but I'm biased. Streets of Silver is at the Printer's and should literally be ready any day now. As soon I get my advance copy I'll let you guys know in this forum. LI's next book is "Spellbound" and should follow hot on the heels of "Streets of Silver" as the two books were created nearly simultaneously. "Spellbound" is all about Ritual Magic and while I didn't work on it myself, I have reason to believe it will be a great product as well. I'm actually running a Twin Crowns Campaign and my players are eagerly awaiting "Streets of Silver" as well because I've been setting them up to move the campaign there. One of the PC's is already plotting out his character's development to become a Mendicant, one of the setting's PrC's. LI will have an aggressive publishing schedule next year as I understand it, and our first commitment is to quality at a good price. Streets of Silver will be a great addition to LI's portfolio.
 

OK Gang here it is. First, with the announcement that Wizard's Attic is changing the focus of their business, Living Imagination is moving it's distribution to Osseum. Thanks to the great people at Wizard's Attic for helping us get our feet on the ground, and we are looking forward to working with the crew at Osseum, they are enthusiastic about our upcoming products and so are we...

On that note Streets of Silver will be in the hands of our good friends at Osseum on January 17, 2003. It's a little behind schedule at the printers, but should be worth the wait. I've been told by the distribution manager that if anyone wants to pre-order the book from our website then Living Imagination will ship it to anywhere in the continental US free of charge. If the website ordering isn't functional yet you can pre-order by e-mailing Inger@LivingImagination.com. I have seen the poster map that's included and it looks great. For fans of our previous books you will be thrilled by the level of improvement this book represents over even Broadsides! (which by all accounts is a High Quality book) I believe the final page count is 312 pages, the price is $29.95 and the volume of content is just as high as all of our offerings. For those of you who have been skipping my posts lately, Streets of Silver is a city setting book, presenting the City of Parma in the Twin Crowns setting. The book has hundreds of detailed buildings, presented in such a way that even the most pain-in-the-tookas PC will not be able to throw you by randomly wandering down streets taking turn after turn and then just walking into a building. You will know how many people are there, what the purpose of the building, what kind of security (if any) it has, how much cash is on hand what goods they sell, the quality level of the establishment, the dimensions, and even have a description you can use to put the players in the moment. On top of this are plots that the PC's can get hooked into at various points throughout town, and adversaries and allies of all different levels and influence. It will be possible to start a group at 1st level and play them through 20th without ever leaving Parma. The flavor of the city is reminiscent of Florence and Venice during the Renaissance. Ther are rules on soial faux pas and there corresponding consequences, there are PrC's that add to the flavor of the city for PC's and NPC's alike (Like my favorite, The Mendicant, a PrC for running criminal organizations from gangs to large syndicates) There are small plots that lead into big plots or stand alone, there are big plots that lead to smaller plots, and there are gondolas. Parmas is a large port city where rumors of adventure on the high sewas can make it the perfect launching point for your players to go anywhere in your or our campaign world. There are places that even season adventurers should think twice before travelling through late at night, and there is the funeral barge, a party boat for sending a deceased loved one or even mild aquaintence off right... masquerade balls, ancient family vendettas, political intrigue, dark passages where strange creatures lurk beneath the city, wily beggars, arcane libraries, powerful golem guards, courtiers, mercenary companies, hidden labyrinths, evil cults and some really temperate weather, all can be found as you glide along the canals of this detailed and beautifully rendered city come with me, hail a gondolier and explore... The Streets of Silver.

ok so I'm a little biased.....
 

The idea of running a whole campaign based in a city is promising but I'm a little concerned about setting. How deeply incorporated into the main world is this product? i.e. rituals, 5 lives, etc...
 

Some NPC's have abilities they have gained through rituals, though a relatively creative DM could find other ways to explain them (such as Wish or Miracle). The 5 gifts aspect is not a turning point of the plots so it shouldn't interfere with a standard campaign setting. We created the city with an eye toward allowing it to be dropped into other settings. This was a practical matter, if we created a richly detailed city setting that was not transportable we would sell less copies of this book then we sold copies of our campaign setting. Like most publishers we want to expand our sales, therefore, a setting that can be easily dropped into a campaign (just plop it on a coastline where a river meets a sea or an ocean, preferably with temperate weather...) is what we made. Even the twelve gods can be substituted for Gods with similar portfolios fairly easily, though if you want you are welcome to use the 12 we created. I think Most DM's use resources like this piecemeal anyway, using the maps and the characters but adding their own personal flavor, making little tweaks and adjustments. For myself if I were running a campaign in a different game world, the thing I would use this for is the detail of the city itself, shops, public buildings, inns, cafes, libraries, the personality of NPC's , stats of monsters, and of course cool artwork (as in "This is what the Plaza looks like")....

Actually portability of products could make an interesting thread in and of itself...
 

thanks for the info, now I know I am going to purchase this book. I might even take you up on the offer of free shipping and pre-order it next week. ;)
 

Salem, Oregon? My brother just lost a Senate bid there... if you pre-order you could have a copy fast enough to put up a review beforehte "official reviewers do, could start a whole new career for you....:)
 

Larry Fitz said:
Salem, Oregon? My brother just lost a Senate bid there... if you pre-order you could have a copy fast enough to put up a review beforehte "official reviewers do, could start a whole new career for you....:)

Yep, up here in the Pacific NWest, raining all the time...oh, sorry, rambling a bit.

The pre-order will have to wait until monday or tuesday but it sounds interesting...if a person pre-orders does he or she gets a special gift also. ;) :cool: :D
 

Just for you, If you order it by Wednesday I'll arrange to have the writing team sign the inside cover. Hey, actually, that's not a bad promo idea, for people who like such things. I know I can swing it for ten books (above that and the other writers might get mad at me for making the offer without checking first) So here's the deal, the first ten pre-orders we get by e-mailing Inger@livingimagination.com (by Wednesday)that mention they heard about the book on Enworld, will get their copy autographed by the authors. If they are in the continental US they get shipping free, if not Inger will let you know on shipping costs.
 

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