Strength modifier to natural weapon damage in MM2

Marion Poliquin

First Post
MM2 states (emphasis mine): A creature's primary attack damage includes its full Strength modifier (11/2 x its Strength if it is the creatures sole attack, or 1 x its Strength if it has multiple natural weapons or multiple attacks with the same natural weapon).

Now, to my knowledge, only Elemental type monsters sometime get multiple attacks with the same natural weapon (I have no idea why, by the way, so if someone can clarify that too I'd appreciate it). When they do get multiple attacks with the same nat weapon, it is invariably because it is their only weapon. Yet, despite the rule underlined above, the Damage bonus for these attacks is still calculated by multiplying the monster's Strength bonus by 11/2.

The only reason I could see for doing it this way is that the rule for having only one nat weapon supersedes the rule for getting multiple attacks with the same nat weapon. But to me this makes little sense because it would make the underlined rule useless since the only monsters that can make multiple attacks with the same nat weapon all happen to have only one weapon anyway.

Thoughts?
 
Last edited:

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Re: Re: Strength modifier to natural weapon damage in MM2

CRGreathouse said:


Perhaps it refers (badly) to "2 claws +8" rather than "slam +9/+4"?

That's a possibility. Although if that's the case this "clarification" in MM2 is only muddying the water.
 

Re: Re: Strength modifier to natural weapon damage in MM2

CRGreathouse said:
Perhaps it refers (badly) to "2 claws +8" rather than "slam +9/+4"?

I think that's it.

The key difference is that 2 claws +8 is two weapons at full attack bonus.

Slam +9/+4 is a single weapon with iterative attacks based upon a high BAB.
 

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