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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.
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<blockquote data-quote="RangerWickett" data-source="post: 8073398" data-attributes="member: 63"><p>From a game design perspective, you could try doing what Conan d20 did: you have a melee AC that is modified by Str, and a ranged AC that is modified by Dex. </p><p></p><p>The flavor was that if you're strong, you can parry better. </p><p></p><p>Maybe you could even make it so in melee you can choose to use Str or Dex. Armor caps your Dex mod, but not your Str mod. Say hello to full plate shield fighters with AC 25. (You'd probably want some way to mitigate that. Maybe bring back flat-footed AC? Make it so you can only use parry AC against one person per turn?)</p><p></p><p>Well, being more thorough, Conan d20 made armor grant DR, and Defense was basically 10 + a small level-based bonus + Str or Dex; and if your attack roll beat the Defense by an amount equal to the DR the armor granted, you were able to slip past the armor completely. But now we're getting more complicated than Level Up might want to be.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 8073398, member: 63"] From a game design perspective, you could try doing what Conan d20 did: you have a melee AC that is modified by Str, and a ranged AC that is modified by Dex. The flavor was that if you're strong, you can parry better. Maybe you could even make it so in melee you can choose to use Str or Dex. Armor caps your Dex mod, but not your Str mod. Say hello to full plate shield fighters with AC 25. (You'd probably want some way to mitigate that. Maybe bring back flat-footed AC? Make it so you can only use parry AC against one person per turn?) Well, being more thorough, Conan d20 made armor grant DR, and Defense was basically 10 + a small level-based bonus + Str or Dex; and if your attack roll beat the Defense by an amount equal to the DR the armor granted, you were able to slip past the armor completely. But now we're getting more complicated than Level Up might want to be. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.
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