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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.
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<blockquote data-quote="tetrasodium" data-source="post: 8073499" data-attributes="member: 93670"><p>I agree with the rest completely but the problem with agonizing eldritch blast is not that it adds cha like some classes add onto or wisely for powerful cantrip* or draconic sorc for one element. The problem there is that its a120 foot force damage cantrip that adds extra blasts rather than extra dice different from how every other cantrip scales and it tops that off by scaling at a better rate than fighter extra attack while scaling by character level rather than class level.</p><p></p><p>It too went from being an interesting single 1d6 60foot ray class ability to a bizarrely munchkinized problem that somehow escaped sanity checking and all the changes add up to dramatically more than should have been allowed.</p><p></p><p>* Don't get me wrong. I think that powerful cantrip is a symptom of 5e's attempt to force casters towards being blasters rather than all of the other roles they held in the past & that there are probably better solutions that fit each archetype with it better, but none of them are easy & would depend on what other changes are made with casting, focus items, & spell lists. With eldritch blast the only cantrip that gets multiple attacks rather than extra dice powerful cantrip is operating in a different field rather than competing on the same niche</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8073499, member: 93670"] I agree with the rest completely but the problem with agonizing eldritch blast is not that it adds cha like some classes add onto or wisely for powerful cantrip* or draconic sorc for one element. The problem there is that its a120 foot force damage cantrip that adds extra blasts rather than extra dice different from how every other cantrip scales and it tops that off by scaling at a better rate than fighter extra attack while scaling by character level rather than class level. It too went from being an interesting single 1d6 60foot ray class ability to a bizarrely munchkinized problem that somehow escaped sanity checking and all the changes add up to dramatically more than should have been allowed. * Don't get me wrong. I think that powerful cantrip is a symptom of 5e's attempt to force casters towards being blasters rather than all of the other roles they held in the past & that there are probably better solutions that fit each archetype with it better, but none of them are easy & would depend on what other changes are made with casting, focus items, & spell lists. With eldritch blast the only cantrip that gets multiple attacks rather than extra dice powerful cantrip is operating in a different field rather than competing on the same niche [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.
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