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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.
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<blockquote data-quote="NotAYakk" data-source="post: 8076294" data-attributes="member: 72555"><p>The only melee weapon that has a feat comparable to XBE is PAM.</p><p></p><p>The only melee weapons that has a feat comparable to SS are great weapons.</p><p></p><p>XBE+SS and GWM+PAM are dominant weapon feats.</p><p></p><p>---</p><p></p><p>I agree that heavy armor could use an AC bump. My solution is that you can get Heavy Armor "custom fit" for you at the cost of 1/2 of its GP value. This gives it +1 AC.</p><p></p><p>So if you loot plate armor, it is 18 AC. You spend 750 gp and it becomes custom fit - 19 AC - for you only.</p><p></p><p>Magic armor can auto-fit itself.</p><p></p><p>---</p><p></p><p>A sword feat -- "Master of the Blade" -- that grants DPR on-par with PAM, and another for Hammers/Axes/etc, would help.</p><p></p><p>A one-handed feat corresponding to "GWM" in strength - shield master doesn't do it. It doesn't have to do raw damage, it just has to be powerful.</p><p></p><p><em>then</em> we can start comparing a GS+MotB+GWM against HandX+XBE+SS and ensuring melee range benefits. We could take a page from existing melee monsters; they impose shoves and knockdowns a lot more than PCs do.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8076294, member: 72555"] The only melee weapon that has a feat comparable to XBE is PAM. The only melee weapons that has a feat comparable to SS are great weapons. XBE+SS and GWM+PAM are dominant weapon feats. --- I agree that heavy armor could use an AC bump. My solution is that you can get Heavy Armor "custom fit" for you at the cost of 1/2 of its GP value. This gives it +1 AC. So if you loot plate armor, it is 18 AC. You spend 750 gp and it becomes custom fit - 19 AC - for you only. Magic armor can auto-fit itself. --- A sword feat -- "Master of the Blade" -- that grants DPR on-par with PAM, and another for Hammers/Axes/etc, would help. A one-handed feat corresponding to "GWM" in strength - shield master doesn't do it. It doesn't have to do raw damage, it just has to be powerful. [I]then[/I] we can start comparing a GS+MotB+GWM against HandX+XBE+SS and ensuring melee range benefits. We could take a page from existing melee monsters; they impose shoves and knockdowns a lot more than PCs do. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.
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