And that's why I started this poll.Nail said:How often (effectively) can you use the manuever? Once per two rounds? That might be where it is unbalanced.
And can you use it out of combat? Strike a friend and then Heal him? Etc.
I'm playing a Warblade-Master of nine, as I wrote.Someone said:How can you take it? it has a requisite of 3 Devoted Spirit maneuvers.
I'ts not only the hp.I thought that it only healed 100HPs? I didn't think it was like the heal spell exactly...
Just tell the DM he's not allowed to deal more than 100HPs of damage every 2 rounds
If that is a pretty good defense for a fighter type class, I can't imagine what a very good defense would be.3d6 said:After all, if you actually wanted to use strike of righteous vitality every other round, you would be limited to attacking once per round instead of getting your full attacks (or instead of using diamond nightmare blade or time stands still). You would have pretty good defense but no offense to speak of.
Just ask your Wiz ally to summon a monster to attack you.Also, the inability to use the heal effect outside of combat is a pretty big limitation.
No. You can still full attack when you recover. It's a swift action followed by either3d6 said:After all, if you actually wanted to use strike of righteous vitality every other round, you would be limited to attacking once per round instead of getting your full attacks (or instead of using diamond nightmare blade or time stands still). You would have pretty good defense but no offense to speak of. Also, the inability to use the heal effect outside of combat is a pretty big limitation.