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D&D 5E Strixhaven: Curriculum of Chaos No Subclasses Confirmed by James Crawford

Parmandur

Book-Friend
So, Jeremy Crawford has confirmed that the Subclasses from the recent UA were rejected, and have been replaced with "Magic Collefe" Feats that broaden the possible PC types at any rate:

"'The Unearthed Arcana playtest did the job we asked it to do,' Crawford said. "Occasionally, we put some very experimental things in front of D&D fans and ask them if they want to see more of it. In this case, the very simple answer was 'No.'"

"'We learned two really important things from this playtest that reinforced something we've been seeing from the D&D community going back to D&D Next (the original playtest for Fifth Edition rules)' Crawford continued. 'People love for D&D subclasses to speak to the distinctiveness of a particular class. 5E fans also want subclasses to be usable in as many subclasses as possible, since so many DMs homebrew their own settings. In this case, there was a bit of an uphill climb since the subclasses were so tied to a particular setting, that being the magical college of Strixhaven.'c

"Crawford noted that they were prepared for the fanbase to reject the subclasses and had prepared "contingency plans" in case they didn't work out. The subclasses will be replaced with other character options, such as feats tied to each specific college, which will support even more character types than the subclasses would have. We could also see some design elements appear in future D&D products in another capacity. Various new magic items (including magic textbooks) will also appear in the book to help players feel tied to their chosen Strixhaven college."


 

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Parmandur

Book-Friend
Each College grants a free feat. I look forward to the feats and spells, I suspect the token summoning spells will be in.

I'm surprised at only 1 new race, even Witchlight gets two, and the Strixhaven set had tons of races in it.
Mostly either Races already in D&D or Anthropomorphic Animals: I wonder if the book will provide for Tashastyle custom Lineahes to cover sundry animals?
 
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Mostly either Raves already in D&D or Anthropomorphic Animals: I wonder if the book will provide for Tashastyle custom Lineahes to cover sundry animals?

Or its intended that all races can be used at Strixhaven, so no Ravnica or Theros style restrictions, including usually D&D only races like Tieflings, Halflings, Aasimar, Genasi, Yuan Ti, Tabaxi, Firbolgs, Warforged, Goliaths, Kenku, Hexbloods, etc...
 



Parmandur

Book-Friend
Look, I get it. They got pushback on the new take on subclasses and its better to yield to the audience, but the idea of cross class subclasses and the possibility that the game would require all the pcs to be full caster classes appealed to me. It was going to be a one off book and I wish they would have been braver.
That's just the entire 5E core philosophy: not releasing options that aren't broadly wanted. Less "lack of bravery," and more "sticking to fundamental principles." I liked the idea, and wished to see more of it, but alas.
 

Nikosandros

Golden Procrastinator
That's just the entire 5E core philosophy: not releasing options that aren't broadly wanted. Less "lack of bravery," and more "sticking to fundamental principles." I liked the idea, and wished to see more of it, but alas.
When it comes to lore, they seem quite willing to push the boundaries and take the game in new directions, but, IMHO, they are exceedingly conservative regarding rules design.
 


Professor Murder

Adventurer
That's just the entire 5E core philosophy: not releasing options that aren't broadly wanted. Less "lack of bravery," and more "sticking to fundamental principles." I liked the idea, and wished to see more of it, but alas.
I would be happier if I thought the move was motivated by playtesting finding that cross class subclasses are mechanically messy or broken.
 


darjr

I crit!
Look, I get it. They got pushback on the new take on subclasses and its better to yield to the audience, but the idea of cross class subclasses and the possibility that the game would require all the pcs to be full caster classes appealed to me. It was going to be a one off book and I wish they would have been braver.
I absolutely liked the idea. Though I think it's for the best.
 

Honestly, they could've kept the ideas in, but instead of being a Subclass, it should've been a Faction/Renown related thing: You still keep your subclass and its features, but you could earn an extra feature on top of what you would normally get.

Blasphemy in the eyes of 5E? Ya. Somehow crazy to understand? Maybe.

Who cares.

cue meme image with all the guns and knives circling around the smug cat, but replaced with my face.
 

Charlaquin

Goblin Queen (She/They)
Look, I get it. They got pushback on the new take on subclasses and its better to yield to the audience, but the idea of cross class subclasses and the possibility that the game would require all the pcs to be full caster classes appealed to me. It was going to be a one off book and I wish they would have been braver.
That’s 5e for you. Bravery has never been on the table. And I can’t say I blame them, when taking risks got them a split fanbase and playing it safe got them the most financial success D&D has ever seen.

I’m personally not too disappointed in this particular case because I don’t think 5e classes are structured appropriately for cross-class subclasses to work well. But I feel your frustration about an innovative idea getting shut down because it didn’t poll well.
 

Uni-the-Unicorn!

Adventurer
Honestly, they could've kept the ideas in, but instead of being a Subclass, it should've been a Faction/Renown related thing: You still keep your subclass and its features, but you could earn an extra feature on top of what you would normally get.

Blasphemy in the eyes of 5E? Ya. Somehow crazy to understand? Maybe.

Who cares.

cue meme image with all the guns and knives circling around the smug cat, but replaced with my face.
They did something like this in Theros with champions to a deity. I think they could have used that framework here
 

Eubani

Hero
From the beginning of 5next play test to now when ever the designers put forward something new and/or different they have folded like wet cardboard. So much looking back and so little looking forward and an unwillingness to take chances. Wake me when they are willing to show a bit of spine and creativity.
 

Minigiant

Legend
Supporter
That’s 5e for you. Bravery has never been on the table. And I can’t say I blame them, when taking risks got them a split fanbase and playing it safe got them the most financial success D&D has ever seen.

I’m personally not too disappointed in this particular case because I don’t think 5e classes are structured appropriately for cross-class subclasses to work well. But I feel your frustration about an innovative idea getting shut down because it didn’t poll well.

Ultimately, 5e classes were built completely independently and their subclasses were designed for different purposes for each class.

So cross class subclasses would be doomed for failure without making them more complex than WOTC is worth going to. They'd need charts and tables and that level of bravery and daring is not in the 5e team's core heart.
 
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Uni-the-Unicorn!

Adventurer
Ultimately, 5e classes were built completely independently and their subclasses were designed for different purposes for each class.

So cross class subclasses would be doomed for failure without making them more complex than WOTC is worth going to. They'd need charts and tables and that level of bravery and daring is not in the 5e team's core heart.
I do think it points to a direction the could take in a possible 5.5e / 6e
 



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