Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Strixhaven: Curriculum of Chaos No Subclasses Confirmed by James Crawford
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mind of tempest" data-source="post: 8346412" data-attributes="member: 7029233"><p>okay in order</p><p>1 how do they differ both mechanically and thematically from other bards?</p><p>2 this one is a no brainer and should be there already.</p><p>3 how do you make it not teifling default or hell warlock is the real question.</p><p>4 a that would make the monk even more MAD as abyss also why are all monk subclasses pure fighting styles it is kinda dull but could work would need some offence abilities to not be dull playing them.</p><p>5 how would they not just overlap with the necromancer or the two undead warlocks?</p><p>6 okay the thematic could work but what does it bring to the druid not presently there?</p><p>7 would be MAD as anything also other than stat change what does it bring?</p><p>8 that would need lots of spells being made first.</p><p>9 how would that even play?</p><p>10 overlaps a lot with the new barbarian subclass also how do we deal with it being unusable by phb races?</p><p>11 we have too many magic fighter subclasses as there are at this point we need the arcane gish just so people stop cluttering up the fighter.</p><p>12 okay but mechanically what does it add also we lack sufficient plant monster for that to work right now.</p><p>13 we already have it was in swords coast adventure guide.</p><p></p><p>define setting specific that is not just a slight variation of a present subclass?</p><p>psionics needs a full class first before we really make subclasses as at present they will just end up with more quarter casters.</p><p></p><p>consider both mechanical and thematic.</p></blockquote><p></p>
[QUOTE="Mind of tempest, post: 8346412, member: 7029233"] okay in order 1 how do they differ both mechanically and thematically from other bards? 2 this one is a no brainer and should be there already. 3 how do you make it not teifling default or hell warlock is the real question. 4 a that would make the monk even more MAD as abyss also why are all monk subclasses pure fighting styles it is kinda dull but could work would need some offence abilities to not be dull playing them. 5 how would they not just overlap with the necromancer or the two undead warlocks? 6 okay the thematic could work but what does it bring to the druid not presently there? 7 would be MAD as anything also other than stat change what does it bring? 8 that would need lots of spells being made first. 9 how would that even play? 10 overlaps a lot with the new barbarian subclass also how do we deal with it being unusable by phb races? 11 we have too many magic fighter subclasses as there are at this point we need the arcane gish just so people stop cluttering up the fighter. 12 okay but mechanically what does it add also we lack sufficient plant monster for that to work right now. 13 we already have it was in swords coast adventure guide. define setting specific that is not just a slight variation of a present subclass? psionics needs a full class first before we really make subclasses as at present they will just end up with more quarter casters. consider both mechanical and thematic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Strixhaven: Curriculum of Chaos No Subclasses Confirmed by James Crawford
Top