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*Dungeons & Dragons
Strixhaven: Curriculum of Chaos No Subclasses Confirmed by James Crawford
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<blockquote data-quote="Ruin Explorer" data-source="post: 8347649" data-attributes="member: 18"><p>I totally disagree and I feel like you're confused about my reasoning.</p><p></p><p>If they said "These subclasses didn't work mechanically and we couldn't find a way to make them, sorry!" or something, or even "The playtested feedback was that these classes were unbalanced and we hadn't left ourselves enough time to fix it!" (which is true, the playtest was really what, weeks before they had to make final print decisions?), I could absolutely respect that decision, as the decision of smart or at least honest game designers.</p><p></p><p>However, they are representing the decision as some moronic "wisdom of the crowd" bollocks.</p><p></p><p>And [USER=6780330]@Parmandur[/USER] is the one representing it as consistent.</p><p></p><p>It's not even close to consistent. It's utterly inconsistent. You say "it's irrelevant if it's consistent", okay, that's your view, but your argument is with [USER=6780330]@Parmandur[/USER] who is the one who claimed it was and that that was a good thing and mattered.</p><p></p><p>I can respect the decision of game designers. I absolutely don't respect game designers who hide behind terrible metrics invented by their predecessors, which have been completely inconsistently used and applied, and are only ever mentioned when innovative or daring content is in play, and completely ignored at other times (or even actively reversed, in the case of Dragonmarks).</p><p></p><p>If they want to hide behind that bollocks, they can, and I can say "Okay, I guess I won't buy your material". I was intending to buy both books - I've previously bought every single non-adventure 5E book except Ravnica - but I'm not going to. If they do better in future, I may revise my opinion, though it's unlikely that I'll ever get Strixhaven (I may well end up seeing it of course because I'm in like four DNDBeyond campaigns with full sharing enabled so if any of the other DMs gets it...).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8347649, member: 18"] I totally disagree and I feel like you're confused about my reasoning. If they said "These subclasses didn't work mechanically and we couldn't find a way to make them, sorry!" or something, or even "The playtested feedback was that these classes were unbalanced and we hadn't left ourselves enough time to fix it!" (which is true, the playtest was really what, weeks before they had to make final print decisions?), I could absolutely respect that decision, as the decision of smart or at least honest game designers. However, they are representing the decision as some moronic "wisdom of the crowd" bollocks. And [USER=6780330]@Parmandur[/USER] is the one representing it as consistent. It's not even close to consistent. It's utterly inconsistent. You say "it's irrelevant if it's consistent", okay, that's your view, but your argument is with [USER=6780330]@Parmandur[/USER] who is the one who claimed it was and that that was a good thing and mattered. I can respect the decision of game designers. I absolutely don't respect game designers who hide behind terrible metrics invented by their predecessors, which have been completely inconsistently used and applied, and are only ever mentioned when innovative or daring content is in play, and completely ignored at other times (or even actively reversed, in the case of Dragonmarks). If they want to hide behind that bollocks, they can, and I can say "Okay, I guess I won't buy your material". I was intending to buy both books - I've previously bought every single non-adventure 5E book except Ravnica - but I'm not going to. If they do better in future, I may revise my opinion, though it's unlikely that I'll ever get Strixhaven (I may well end up seeing it of course because I'm in like four DNDBeyond campaigns with full sharing enabled so if any of the other DMs gets it...). [/QUOTE]
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Strixhaven: Curriculum of Chaos No Subclasses Confirmed by James Crawford
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