Moon-Lancer said:
For these feats, must every land or location be covered? also what if, these feats were not regional, but instead racial. So you were adding new races to the campaign, but you still wanted the old ones to see use. would this be ok?
Of course! Just consider that the addition of such feats are effectively a power-up for those who qualify.
You don't need to 'balance' all regions -- in fact, the drive to do so is probably where the worst offenders originate. Some regions will be better than others. That's fine. Not all races are equally optimal for all classes; neither must all regions be equally optimal.
For example:
Natural Swordsman [Starting Feat]
Prereqs: From a race and/or region known for using swords really well.
Benefit: You gain a +1 to melee attack rolls with swords of any type. Additionally, you gain a +1 dodge bonus to AC against melee attacks made with swords.
People from the above region and/or race will be proud of their swordsmanship. The world's best swordsman will probably come from that region and/or race. They will therefore be better at armed melee combat, and significantly better at sword-duels in specific.
It would not be overpowered if Elves were given this feat choice, because Elves are generally sucky in melee -- the Con penalty hurts them more than the Dex bonus helps them.
It would be a boost to Humans if they were given access to this feat. Humans are already excellent melee build guys, and they would feel the opportunity cost less than other races.
See what I mean?
Cheers, -- N