Forward: I am putting this in General because it applies broadly, but is definitely something commonly found in D&D and similar games. I am actually building mine for use with Pathfinder 2E.
Anyway, I want to build a smallish sandbox based around a central location (a village) filled with quests both in the village and in its environs. I am not interested in hex crawling, nor am I interested in a major storyline or plot. It is basically going to look a lot like a typical CRPG town and adventure zone.
I think the best way to build it is by way of NPCs and their issues. Old Lady Filligree needs someone to recover her jewelry box from the now abandoned family home outside town. The baker's daughter ran off with a faun and he wants her brought home. Etc.
What other sorts of quest starters work in such a circumstance? Have you built a "questbox" before? How did you do it? How did it go?
Anyway, I want to build a smallish sandbox based around a central location (a village) filled with quests both in the village and in its environs. I am not interested in hex crawling, nor am I interested in a major storyline or plot. It is basically going to look a lot like a typical CRPG town and adventure zone.
I think the best way to build it is by way of NPCs and their issues. Old Lady Filligree needs someone to recover her jewelry box from the now abandoned family home outside town. The baker's daughter ran off with a faun and he wants her brought home. Etc.
What other sorts of quest starters work in such a circumstance? Have you built a "questbox" before? How did you do it? How did it go?