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<blockquote data-quote="HorusZA" data-source="post: 5048568" data-attributes="member: 83599"><p>Completely agree: New Powerz, Classes, Races, Feats, etc. bore the hell out of me. It was the torrents of this crap that flooded the market when d20 was big and it still leaves a bad taste in my mouth.</p><p></p><p>What I want is:</p><p>Interesting Magic Items. Not the vanilla kit in AV1 and 2 but basically the stuff that WotC isn't allowed to due to some weird self imposed Feng Shui.</p><p></p><p>Broad Brush-stoke non-Dungeon Adventures: I don't want "read this boxed text to the players" stuff, tactical maps, stats of every monster and so on. Just give me the adventure outline with some evocative large-scale area maps... more adventure, less numbers.</p><p></p><p>I wouldn't mind something along the lines of "Unearthed Arcana"... lots of alternative mechanics that could really break the system. I personally don't care much about perfect game balance and don't mind experimenting with mechanics.</p><p></p><p>In short, I think that in the pursuit of game balance WotC has become very conservative in what they're willing to play around with to the point where some of their stuff has become a little bland (YMMV, etc.) A 3pp could explore areas that WotC themselves are unwilling to get involved with and produce some interesting material.</p></blockquote><p></p>
[QUOTE="HorusZA, post: 5048568, member: 83599"] Completely agree: New Powerz, Classes, Races, Feats, etc. bore the hell out of me. It was the torrents of this crap that flooded the market when d20 was big and it still leaves a bad taste in my mouth. What I want is: Interesting Magic Items. Not the vanilla kit in AV1 and 2 but basically the stuff that WotC isn't allowed to due to some weird self imposed Feng Shui. Broad Brush-stoke non-Dungeon Adventures: I don't want "read this boxed text to the players" stuff, tactical maps, stats of every monster and so on. Just give me the adventure outline with some evocative large-scale area maps... more adventure, less numbers. I wouldn't mind something along the lines of "Unearthed Arcana"... lots of alternative mechanics that could really break the system. I personally don't care much about perfect game balance and don't mind experimenting with mechanics. In short, I think that in the pursuit of game balance WotC has become very conservative in what they're willing to play around with to the point where some of their stuff has become a little bland (YMMV, etc.) A 3pp could explore areas that WotC themselves are unwilling to get involved with and produce some interesting material. [/QUOTE]
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