Markn said:In the PHB, resisting a trip or a grapple is considered a free action. Since stun states that you can't take any actions and resisting a grapple is a free action that pretty much rules out being able to resist the grapple, as per RAW.
Markn said:In the PHB, resisting a trip or a grapple is considered a free action.
Hypersmurf said:Is it?
Diirk said:"Step 3: Hold. Make an opposed grapple check as a free action. If you succeed, you and your target are now grappling, and you deal damage to the target as if with an unarmed strike.
If you lose, you fail to start the grapple. You automatically lose an attempt to hold if the target is two or more size categories larger than you are.
In case of a tie, the combatant with the higher grapple check modifier wins. If this is a tie, roll again to break the tie."
Of course, this is a free action on the attacker's part, not the defender's. But maybe that's where he got the idea from.
Diirk said:And since you can't make free actions when it isn't your turn, noone can resist grapples or trips ? Unless of course, you provoke an AoO during your turn, and the opponents response is to try and trip or grapple you.
You are wrong. You can only take actions on your turn, free or otherwise. There are very few exceptions, such as immediate actions (not in the core rules) or explicit free actions (like featherfall, or talking, or something like duelward). Any other free action cannot occur. So, for instance, a creature with improved grab can hit you with an AoO, but cannot grab you because that requires a free action.Markn said:Correct me if I am wrong, but I don't believe there is a restriction of free actions to only being on your turn...