Stupidest thing ever done as a player or as a GM


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ill tell part of the tale in my .sig it was a failure on everyone's part really.

We were going to talk to a silver dragon, who seemed to be working for the evil guys. We presented ourselves as official envoys to the Old dragon (way outside our combat ability)
The Silver dragon invites us to a dinner, and after 2 characters are nearly eaten for unpardonable rudeness. We are offered standard old-timey feast, plus an elaborate over-the-top iced wedding cake extravaganza.
my sorcerer has training in sleight of hand for RP reasons tries to get a sample of the cake without eating it. In front of the DRAGON. (estimated spot +20)

As I crawled under the table trying to explain the cake stains on my pockets. One of the other PCs pulls out the skull of young green dragon, and dumps it on the table. The silver dragon had already admitted being friends with a green dragon, the parent of the young one we had killed.

"You don't bring the skull of my friend's child to dinner!" the dragon tried to explain, its patience exhausted. And then the even more quotable:
"You are the worst enyoys ever!"

We finally managed to kill the cook that was drugging the dragon, but it took a DMPC gold dragon (who we all knew was following us around) to get us out alive.
 
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Would a chaotic nuetral fighter/thief randomly stabbing someone in Carceri count?

How about DMing a ravenloft adventure (When the Black Rosees Bloom) as part of a campaign (the PCs randomly were picked up by the mists) without thinking about the railroad of doom that existed in the MAIN area they would spend a great deal of time in.
 


I've done lots of stupid things in both roles over my 30 years of gaming (holy crap I'm getting old!). Here are two that spring to mind:

My character, a bard born with a club foot, I'm desperately fleeing from a Firbolg that his chasing me. I'm losing the footrace, doing every trick I can think of to try and slow him down, and taking pot shots at him with my sling for almost no damage. I'm pretty much screwed and I can't understand why the GM has put me in this horrible, unwinnable predicament.

I finally throw up my hands in frustration and tell the GM that I'm going to just sit down on the ground and let the giant eat me.

The GM, in a sigh of exasperation says, "As you sit on the ground, you feel a bulge in your back pocket. A bulge that can ONLY BE the MAGICAL ACORNS that you BARGAINED WITH THE WOOD NYMPH FOR LAST SESSION! THE MAGICAL ACORNS THAT SHE SAID WOULD BE VERY USEFUL IF YOU RAN INTO THE GIANTS OF THE FOREST!"

"Oh right..."


As a GM I recall a major screw up from my 4e campaign when the PC's found an artifact in the form of a talking statue of a Dwarf that contained some information and rituals. It was this statue, among other artifacts, that the PCs had been sent to recover by a clan of Dwarves. One piece of information proved to be controversial and half the party felt that it wasn't something that should fall into the hands of the Dwarves (whom they didn't fully trust yet). Thus began a very long and spirited, nearly heated debate that spilled out of the session and onto e-mails exchanged over the course of the next week. There were two phone calls approaching an hour each on the topic.

That's when the player who'd primarily been handling the statue mentioned, "Of course I'm the only one in the party who speaks Dwarven so none of the rest of them should have known about this information if I hadn't told them, which of course I wouldn't have."

*forehead smack*

Yeah we'd devoted probably a good 4 or 5 hours of debate on a topic that should have been handled by a very brief note passed to the PC doing the translating. I explained this and we basically retconned it but I felt like a dolt.
 

Player: I had an old 2E Halfling Hairfoot Fighter, Bow Spec... our group returned to our village, to find it had been recently sacked by Orcs! In our despair, we spread out and searched, I thought I detected movement in one of the barns and let fly an arrow. Killing his own mother.

DM: I tend to do this ALOT - I let the game's run too long, and in our bleary eyed exhaustion, start making mistakes. Most notably, Thanos (of Marvel fame) had found himself in the DnD universe - and had decided to do here, what he did there, Master Death, assemble an apparatus similar to the Infinity gauntlet - etc etc, well in the grand finale the PCs time/dimension travel to Titan before Thanos becomes a power, and kils him in a very short, unimaginative battle. Only thing - I can't, nor can any of my players, recall how we got from from the DnD world to ancient Titan... nor any story hooks as to why they would even attempt it.
 


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