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Stupidest things PCs/DMs have done
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<blockquote data-quote="StupidSmurf" data-source="post: 2782510" data-attributes="member: 35893"><p>OK, the original AD&D system, my home-brewed campaign. Everyone was comfortably resting inside a friendly castle that was constructed near some kind of uncivilized woodlands. One guy decided that his character (a fighter named Yu Hengue) wanted to go off by himself and hunt deer in the forest. OK, fine. Aside from violating the old axiom of "Don't split the party," it's not too bad an offense.</p><p></p><p>Yet...</p><p></p><p>So, there he is, out in the woods. Alone. If I recall correctly, the exchange went something like this:</p><p></p><p>DM (me): OK, so your character's going deer hunting, right? What kind of missile weapon is he using?</p><p>Rich (Yu Hengue): Umm....he doesn't have one.</p><p>DM: Well, what does he have, then?</p><p>Rich: He has his long sword.</p><p>DM: His long sword. He's going to hunt deer with a long sword.</p><p>Rich: Yes.</p><p>DM: Is Yu Hengue wearing armor?</p><p>Rich: Of course.</p><p>DM: I see. So...to recap, Yu Hengue is running around the forest, clad in armor, waving around his long sword, in the hopes of running into a deer. That right?</p><p>Rich: Yep. Do I encounter any?</p><p>DM: (rolling encounter likelihood....no deer, but a gang of 5 ogres) Ummm...no. No deer. But you've just run face to face into a pack of five ogres.</p><p></p><p>(A battle ensues. I feel bad for Rich, so the ogres do non-lethal damage, just basically beat the Hell out of him and take his stuff, leaving him on the ground, bruised and beaten)</p><p></p><p>Rich: Yu Hengue groans "Owwwtch..." How far away am I from Castle Hawkhaven?</p><p>DM: About three or four miles. You're deep in the woods, pal.</p><p>Rich: I begin to scream for help at the top of my lungs. as I crawl in the direction of the castle.</p><p>DM: What?! Are you sure?</p><p>Rich: I need to yell loud so that the party can hear me. "Heeeeelp! Heeeeeelp!"</p><p>DM: (muttering under breath, shaking head...increased chances of an encounter due to excessive noise. An Ankheg results) OKay, lured by the vibrations of the noise you make as you crawl along the ground, an ankheg burrows up, bursts out of the ground (makes a THAC0 roll), grabs you, and drags you down into the Earth.</p><p></p><p>The End</p></blockquote><p></p>
[QUOTE="StupidSmurf, post: 2782510, member: 35893"] OK, the original AD&D system, my home-brewed campaign. Everyone was comfortably resting inside a friendly castle that was constructed near some kind of uncivilized woodlands. One guy decided that his character (a fighter named Yu Hengue) wanted to go off by himself and hunt deer in the forest. OK, fine. Aside from violating the old axiom of "Don't split the party," it's not too bad an offense. Yet... So, there he is, out in the woods. Alone. If I recall correctly, the exchange went something like this: DM (me): OK, so your character's going deer hunting, right? What kind of missile weapon is he using? Rich (Yu Hengue): Umm....he doesn't have one. DM: Well, what does he have, then? Rich: He has his long sword. DM: His long sword. He's going to hunt deer with a long sword. Rich: Yes. DM: Is Yu Hengue wearing armor? Rich: Of course. DM: I see. So...to recap, Yu Hengue is running around the forest, clad in armor, waving around his long sword, in the hopes of running into a deer. That right? Rich: Yep. Do I encounter any? DM: (rolling encounter likelihood....no deer, but a gang of 5 ogres) Ummm...no. No deer. But you've just run face to face into a pack of five ogres. (A battle ensues. I feel bad for Rich, so the ogres do non-lethal damage, just basically beat the Hell out of him and take his stuff, leaving him on the ground, bruised and beaten) Rich: Yu Hengue groans "Owwwtch..." How far away am I from Castle Hawkhaven? DM: About three or four miles. You're deep in the woods, pal. Rich: I begin to scream for help at the top of my lungs. as I crawl in the direction of the castle. DM: What?! Are you sure? Rich: I need to yell loud so that the party can hear me. "Heeeeelp! Heeeeeelp!" DM: (muttering under breath, shaking head...increased chances of an encounter due to excessive noise. An Ankheg results) OKay, lured by the vibrations of the noise you make as you crawl along the ground, an ankheg burrows up, bursts out of the ground (makes a THAC0 roll), grabs you, and drags you down into the Earth. The End [/QUOTE]
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