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Stupidest things PCs/DMs have done
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<blockquote data-quote="jeffman" data-source="post: 2874853" data-attributes="member: 38550"><p><strong>Gnome Armor</strong></p><p></p><p>So, once my PCs were on a ship with a pirate ship quickly approaching them from behind. The PCs knew they were clearly out numbered, seeing approximately 10 people on deck of the pirate vessel. </p><p></p><p>The gnome wizard (~lvl 4, I believe) tells the half fiend fighter to fly her over to the approaching vessel, close enough for her to use burning hands. They decide to tie the gnome to the front of the half fiend, to allow them both to have their hands free. </p><p></p><p>Once the pirates see a flying creature coming towards them with a gnome with a wizard cap on her head, they all pull out their cross bows, and in one round, provide plenty of ventilation for the halffiend through her gnome armor.</p><p></p><p>Right after that, the druid remembered she had flaming sphere preppared, and easily sinks the ship from the safe distance of her vessel.</p></blockquote><p></p>
[QUOTE="jeffman, post: 2874853, member: 38550"] [b]Gnome Armor[/b] So, once my PCs were on a ship with a pirate ship quickly approaching them from behind. The PCs knew they were clearly out numbered, seeing approximately 10 people on deck of the pirate vessel. The gnome wizard (~lvl 4, I believe) tells the half fiend fighter to fly her over to the approaching vessel, close enough for her to use burning hands. They decide to tie the gnome to the front of the half fiend, to allow them both to have their hands free. Once the pirates see a flying creature coming towards them with a gnome with a wizard cap on her head, they all pull out their cross bows, and in one round, provide plenty of ventilation for the halffiend through her gnome armor. Right after that, the druid remembered she had flaming sphere preppared, and easily sinks the ship from the safe distance of her vessel. [/QUOTE]
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