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Stupidest things PCs/DMs have done
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<blockquote data-quote="Merkuri" data-source="post: 2970237" data-attributes="member: 41321"><p>The party has been told that the area of this dungeon we are in is filled with traps. Basically, if we see something shiny, it's got a trap attached to it. One of our players has just gone through two characters in the past couple sessions. This is his new character's second session. He's playing a half-orc storm druid with a shocker lizard companion.</p><p></p><p>We come upon a room with metal walls, a peaceful aura, and a big golden idol in the center. One of the characters casts detect magic and reports that the idol and the area around it radiates evocation magic. My not-so-smart favored soul asks what evocation is and is told, "kaboom." The rogue checks the doorway of the room for traps and finds none. Up until this point, we've all been standing in the hallway, looking in warily. We are arguing (both in and out of character) over whether this might be an oasis in the middle of the trap-desert or if it's another trap. I decide a good strategy would be to summon a monster and send it in to land on the idol while we sit outside. If it gets fried, we leave the idol alone. If the monster is unharmed, we investigate it a bit more.</p><p></p><p>I propose this idea and the rest of the party likes it. As I look up what I want to summon the half-orc druid steps into the room. "This place feels nice, guys," she says. "Come on in!"</p><p></p><p>"I'm not going to do it with you in the room," my favored soul says to her. "Please leave, then I'm gonna summon something to see what happens."</p><p></p><p>"There's nothing bad in here." Keep in mind that we've been told several times that this area is full of traps. Full full full of traps. Anything we see is probably a trap. His last character died from an electricity trap.</p><p></p><p>"Fine," my character says. "Then you touch the idol! See what happens." </p><p></p><p>To our complete and utter surprise, she listens to me. There is a smell of burning orc as lightning fills the room. The shocker lizard is left unharmed.</p><p></p><p>The player still gets made fun of for going through four characters in five sessions. His reply is, "You told me to touch it!"</p></blockquote><p></p>
[QUOTE="Merkuri, post: 2970237, member: 41321"] The party has been told that the area of this dungeon we are in is filled with traps. Basically, if we see something shiny, it's got a trap attached to it. One of our players has just gone through two characters in the past couple sessions. This is his new character's second session. He's playing a half-orc storm druid with a shocker lizard companion. We come upon a room with metal walls, a peaceful aura, and a big golden idol in the center. One of the characters casts detect magic and reports that the idol and the area around it radiates evocation magic. My not-so-smart favored soul asks what evocation is and is told, "kaboom." The rogue checks the doorway of the room for traps and finds none. Up until this point, we've all been standing in the hallway, looking in warily. We are arguing (both in and out of character) over whether this might be an oasis in the middle of the trap-desert or if it's another trap. I decide a good strategy would be to summon a monster and send it in to land on the idol while we sit outside. If it gets fried, we leave the idol alone. If the monster is unharmed, we investigate it a bit more. I propose this idea and the rest of the party likes it. As I look up what I want to summon the half-orc druid steps into the room. "This place feels nice, guys," she says. "Come on in!" "I'm not going to do it with you in the room," my favored soul says to her. "Please leave, then I'm gonna summon something to see what happens." "There's nothing bad in here." Keep in mind that we've been told several times that this area is full of traps. Full full full of traps. Anything we see is probably a trap. His last character died from an electricity trap. "Fine," my character says. "Then you touch the idol! See what happens." To our complete and utter surprise, she listens to me. There is a smell of burning orc as lightning fills the room. The shocker lizard is left unharmed. The player still gets made fun of for going through four characters in five sessions. His reply is, "You told me to touch it!" [/QUOTE]
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