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Stupidest things PCs/DMs have done
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<blockquote data-quote="SiderisAnon" data-source="post: 3088836" data-attributes="member: 44949"><p><strong>Stupid Player Tricks</strong></p><p></p><p>There are numerous stories from my years as a gamemaster. Here are couple of the ones that are the most memorable for me.</p><p></p><p></p><p></p><p>In a 2e D&D game, the party was in a situation where the bad guys had retreated down a hole in the fortress basement with flying magic. Dropping a light stone down the hole, the party could tell that the hole was about 12 feet across at several hundred feet deep. One of the PCs has a Ring of Feather Falling, so another PC gets on his back piggyback style and they jump down the hole. However, the PC wth the ring decides the slow fall is taking too long, so he drops a light stone and when it gets just past his feet, he pulls off the Ring of Feather Falling with the intention of putting it back on as soon as he can see the bottom.</p><p></p><p>At the end of the 300 foot fall, the two PCs are moving very fast, and the light stone only gives them about 20 feet of warning of the bottom - a fraction of a second. I was kind and gave both a Dex and an Int check to try and get the ring back on. He critically failed both. </p><p></p><p>Splat.</p><p></p><p></p><p></p><p>In another 2e D&D game, this time in college, the party were exploring a dungon and had come to a dead-end passage. There they were ambushed by a group of goblins. The goblins were using some very crafty tactics, but eventually the fight went poorly for them. The remaining goblins fled through 3 foot high passages, closing panels behind themselves, temporarily stopping the party's pursuit. Then lamp oil began pouring out of holes in the ceiling and onto the party. The party's thief pulls out one of the prepared fire arrows he always carried, lit it, and shoved it through one of the holes the oil was coming out of. </p><p></p><p>Whoosh. Boom. (Though the party did survive.)</p><p> </p><p></p><p></p><p>Finally, one from Shadowrun that became a running joke. The party is trying to get into a warehouse to go after some bad guys inside. After most of an hour of planning, where they realize that no one has made a character capable of picking a lock, they come up with this complicated plan that involves simultaneous strikes and the use of grenades ducktaped to the door to get inside the building. They sneak up to the building and are just in the process of planting the first set of charges, one of the players finally thinks to ask, "Uh, hey, did anyone actually check if the door was locked???"</p><p></p><p>Which, by the way, it wasn't.</p><p></p><p></p><p>--SiderisAnon</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3088836, member: 44949"] [b]Stupid Player Tricks[/b] There are numerous stories from my years as a gamemaster. Here are couple of the ones that are the most memorable for me. In a 2e D&D game, the party was in a situation where the bad guys had retreated down a hole in the fortress basement with flying magic. Dropping a light stone down the hole, the party could tell that the hole was about 12 feet across at several hundred feet deep. One of the PCs has a Ring of Feather Falling, so another PC gets on his back piggyback style and they jump down the hole. However, the PC wth the ring decides the slow fall is taking too long, so he drops a light stone and when it gets just past his feet, he pulls off the Ring of Feather Falling with the intention of putting it back on as soon as he can see the bottom. At the end of the 300 foot fall, the two PCs are moving very fast, and the light stone only gives them about 20 feet of warning of the bottom - a fraction of a second. I was kind and gave both a Dex and an Int check to try and get the ring back on. He critically failed both. Splat. In another 2e D&D game, this time in college, the party were exploring a dungon and had come to a dead-end passage. There they were ambushed by a group of goblins. The goblins were using some very crafty tactics, but eventually the fight went poorly for them. The remaining goblins fled through 3 foot high passages, closing panels behind themselves, temporarily stopping the party's pursuit. Then lamp oil began pouring out of holes in the ceiling and onto the party. The party's thief pulls out one of the prepared fire arrows he always carried, lit it, and shoved it through one of the holes the oil was coming out of. Whoosh. Boom. (Though the party did survive.) Finally, one from Shadowrun that became a running joke. The party is trying to get into a warehouse to go after some bad guys inside. After most of an hour of planning, where they realize that no one has made a character capable of picking a lock, they come up with this complicated plan that involves simultaneous strikes and the use of grenades ducktaped to the door to get inside the building. They sneak up to the building and are just in the process of planting the first set of charges, one of the players finally thinks to ask, "Uh, hey, did anyone actually check if the door was locked???" Which, by the way, it wasn't. --SiderisAnon [/QUOTE]
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