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Stupidest things PCs/DMs have done
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<blockquote data-quote="Chimera" data-source="post: 3134259" data-attributes="member: 2002"><p>The Lawyer in me keeps telling me not to post in this thread.</p><p>Don't post in this thread.</p><p>Don't post in this thread.</p><p></p><p></p><p>My last (short lived) campaign. An otherwise allegedly intelligent player. </p><p>Halfling Rogue/Wizard.</p><p></p><p>Runs into a mob of 200 kobolds, at the back end of the train where they are holding their Human prisoners. Drugged, hooded and tied together in lots of 3. Two kobolds holding each one, with an extra kobold at the front and back of each group, with more Kobolds surrounding them. Think they're well guarded enough?</p><p></p><p>He runs up between two of them and cuts the rope. The Kobolds notice the rope fall.</p><p></p><p>Player sits bolt upright, angry. "Pfft! How are they noticing THAT!?!?!" (Duh!)</p><p></p><p>Does it twice more before I tell him that the Kobolds are going berzerk and looking for their invisible intruder. Tell him outright that if he does it again he'll be mobbed by Kobolds.</p><p></p><p>Dirty looks abound. Man, was I a horrible GM for that one... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p>Me, I thought I was being overly generous.</p><p></p><p>On another occasion. 2' tall Kobold 10' back down a 3' high tunnel. Speaking to his Halfling and the Human Psychic Warrior, who are in a room with a 7' ceiling. Halfling 'steps behind' the human and casts a spell. Kobold makes the spot/listen check, makes the Spellcraft check. Player gets angry with me because the Kobold <em>should not have seen him</em>.</p><p></p><p>Halfling then moves off to the side, 'out of sight'. I guess that means the Kobold Sorcerer will completely forget the presence of a Halfling Wizard, eh? Sure enough, he tries to sneak up and peek around the corner at the Kobold, who spots him and backs further down the tunnel. Player gets angry(er) with me because the Kobold should not have seen him peeking around the corner. (And shouldn't have backed up out of 10' spell range.)</p><p></p><p>After the fact, when I pointed out that the Kobold had introduced himself as a top aide (the "right claw") to the Kobold King and that I had <strong>three different experience awards</strong> for talking to him and gaining information, the player blew it off with "Well, 19 out of 20 times you're not going to get any useful information, so you might as well just attack."</p><p></p><p>When I pointed out that I'd spelled out up front that this was a more 'investigational' adventure, the player got confused and whined "But that just means less combat!"</p><p></p><p>I ended the game over that kind of thing. He wanted grossly simple, I wanted more.</p><p></p><p>Oh well, at least he was active. The other three guys spent most of the game sessions staring at each other, waiting for someone else to do something.</p><p></p><p>Hence my sig.</p></blockquote><p></p>
[QUOTE="Chimera, post: 3134259, member: 2002"] The Lawyer in me keeps telling me not to post in this thread. Don't post in this thread. Don't post in this thread. My last (short lived) campaign. An otherwise allegedly intelligent player. Halfling Rogue/Wizard. Runs into a mob of 200 kobolds, at the back end of the train where they are holding their Human prisoners. Drugged, hooded and tied together in lots of 3. Two kobolds holding each one, with an extra kobold at the front and back of each group, with more Kobolds surrounding them. Think they're well guarded enough? He runs up between two of them and cuts the rope. The Kobolds notice the rope fall. Player sits bolt upright, angry. "Pfft! How are they noticing THAT!?!?!" (Duh!) Does it twice more before I tell him that the Kobolds are going berzerk and looking for their invisible intruder. Tell him outright that if he does it again he'll be mobbed by Kobolds. Dirty looks abound. Man, was I a horrible GM for that one... :confused: Me, I thought I was being overly generous. On another occasion. 2' tall Kobold 10' back down a 3' high tunnel. Speaking to his Halfling and the Human Psychic Warrior, who are in a room with a 7' ceiling. Halfling 'steps behind' the human and casts a spell. Kobold makes the spot/listen check, makes the Spellcraft check. Player gets angry with me because the Kobold [i]should not have seen him[/i]. Halfling then moves off to the side, 'out of sight'. I guess that means the Kobold Sorcerer will completely forget the presence of a Halfling Wizard, eh? Sure enough, he tries to sneak up and peek around the corner at the Kobold, who spots him and backs further down the tunnel. Player gets angry(er) with me because the Kobold should not have seen him peeking around the corner. (And shouldn't have backed up out of 10' spell range.) After the fact, when I pointed out that the Kobold had introduced himself as a top aide (the "right claw") to the Kobold King and that I had [b]three different experience awards[/b] for talking to him and gaining information, the player blew it off with "Well, 19 out of 20 times you're not going to get any useful information, so you might as well just attack." When I pointed out that I'd spelled out up front that this was a more 'investigational' adventure, the player got confused and whined "But that just means less combat!" I ended the game over that kind of thing. He wanted grossly simple, I wanted more. Oh well, at least he was active. The other three guys spent most of the game sessions staring at each other, waiting for someone else to do something. Hence my sig. [/QUOTE]
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