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Stupidest things PCs/DMs have done
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<blockquote data-quote="DonTadow" data-source="post: 3382346" data-attributes="member: 22622"><p>Whew, now that the campaign is over with I think one of my "problem" players was saving the best for last. We'll call her player 1. </p><p></p><p>This is a two parter.</p><p></p><p>In the second to last adventure before the final game session, got no inexplicable reason, Player 1 openly murders a priest of the party's cleric's (player 2) dietiy in front of her in her temple, for no reason other than "she was getting on my characters nerves". A stupid thing in the fact that if I played this harsh, she would have been executed right there. But, I let this play out. </p><p></p><p>Player 1 character escapes. </p><p></p><p>Here's were things get wierd. </p><p></p><p>The rest of the party are attacked by an ancient blue dragon whom has a vendetta against two of the pcs. In the mean time, the player 1 is passes me a note and tells me she's hiding in the forest and drawing arcane ruins on the ground. She didn't explain why, and I didnt ask as I didnt want to take my focus off of the exciting rooftop dragon fight. In any case she spent the next 10 rounds making this arcane mark. </p><p></p><p>After the fight with the dragon, player 2, whom polymorphed into a dragon, went to look for her fugitive while she was in her strongest form. She easily finds her and her torch in the otherwise dark forest. The party 2 swoops down to get vengence on player 1 for killing a member of her church. At that point I let combat just happene. Thats when player 1 explained what she was doing. She was writing giant arcane ruins on the ground so that for some reason if the other dragon for some reason went looking for her (which he wouldlnt becuase he didnt know she existed), he would read the arcane writing somehow beyond the canopy of the trees and take... 3d6 damage. Thats right, 10 rounds of planning for 3d6 damage, and this from someone whom could probably deal 50 to 60 damage a turn. Anyway, player 2 swoops down, takes the 3d6 damage and slaughters player 1. First time I've allowed player vs player combat and i was glad of the results.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3382346, member: 22622"] Whew, now that the campaign is over with I think one of my "problem" players was saving the best for last. We'll call her player 1. This is a two parter. In the second to last adventure before the final game session, got no inexplicable reason, Player 1 openly murders a priest of the party's cleric's (player 2) dietiy in front of her in her temple, for no reason other than "she was getting on my characters nerves". A stupid thing in the fact that if I played this harsh, she would have been executed right there. But, I let this play out. Player 1 character escapes. Here's were things get wierd. The rest of the party are attacked by an ancient blue dragon whom has a vendetta against two of the pcs. In the mean time, the player 1 is passes me a note and tells me she's hiding in the forest and drawing arcane ruins on the ground. She didn't explain why, and I didnt ask as I didnt want to take my focus off of the exciting rooftop dragon fight. In any case she spent the next 10 rounds making this arcane mark. After the fight with the dragon, player 2, whom polymorphed into a dragon, went to look for her fugitive while she was in her strongest form. She easily finds her and her torch in the otherwise dark forest. The party 2 swoops down to get vengence on player 1 for killing a member of her church. At that point I let combat just happene. Thats when player 1 explained what she was doing. She was writing giant arcane ruins on the ground so that for some reason if the other dragon for some reason went looking for her (which he wouldlnt becuase he didnt know she existed), he would read the arcane writing somehow beyond the canopy of the trees and take... 3d6 damage. Thats right, 10 rounds of planning for 3d6 damage, and this from someone whom could probably deal 50 to 60 damage a turn. Anyway, player 2 swoops down, takes the 3d6 damage and slaughters player 1. First time I've allowed player vs player combat and i was glad of the results. [/QUOTE]
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