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Stupidest things PCs/DMs have done
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<blockquote data-quote="dmccoy1693" data-source="post: 3578903" data-attributes="member: 51747"><p>This happened two sessions ago. We're in the cult of Orcus hunting down an amulet from another cult of Orcus (in an underground lair, we also know there are ALOT of vampires down there and a cleric). We had a great plan (which SOMEHOW was the brain child of the PC that didn't stick to the plan, a telepath) of the fighter/wizard (me) and the cleric get in our bags of holding and hold our breath, the vampire would grab our bags go gasseous and fly through the unwatched, sealed but not-airtight front door, and let us out of our bags. The telepath was left on the surface with a bunch of NPC and was suppose to open up a 2nd front through the watched back door after the fighting started. </p><p></p><p>But then the telepath gets the BRILLIANT idea of attempting to negotiate with the guy watching the back door. I interrupt him and tell the DM, I'm getting my bag of holding now and look right at the cleric, waiting for him to do the same so we can get this going while they're talking. The telepath, getting high on himself being the center of attenction (esp while the cleric and vampire just sat there and watched) proceeded the the guy on the other side of the door who we are, where we live, what we're looking for, and our vampire's weakness (he had a magic item that allowed him to move around in the daytime). </p><p></p><p>Then, the telepath gets tired of the other guy's taunting and he uses one of his psionic abilities 4 times (thus taking 4 rounds) to destroy the dirt to get to the guy and then mind bursting the rock ceiling (5th round) and thus causing a cave in of the all the surrounding dirt, filling the complex with dirt. So we have to dig our way through the complex, but since the dirt is loose from falling and not airtight, all the vampires have free movement. My fighter/wizard and the the telepath needed a restoration spell to hear our negative levels.</p><p></p><p>The best part is is that the amulet wasn't there. The telepath successfully negotiated with someone else who knew where it was to get it (believe it or not), but the cleric and my ftr/wiz needed to be placed under a Geas. I agreed to it if at the start of everyday for the rest of my character's life, I am permitted to have my character punch the telepath in the face.</p></blockquote><p></p>
[QUOTE="dmccoy1693, post: 3578903, member: 51747"] This happened two sessions ago. We're in the cult of Orcus hunting down an amulet from another cult of Orcus (in an underground lair, we also know there are ALOT of vampires down there and a cleric). We had a great plan (which SOMEHOW was the brain child of the PC that didn't stick to the plan, a telepath) of the fighter/wizard (me) and the cleric get in our bags of holding and hold our breath, the vampire would grab our bags go gasseous and fly through the unwatched, sealed but not-airtight front door, and let us out of our bags. The telepath was left on the surface with a bunch of NPC and was suppose to open up a 2nd front through the watched back door after the fighting started. But then the telepath gets the BRILLIANT idea of attempting to negotiate with the guy watching the back door. I interrupt him and tell the DM, I'm getting my bag of holding now and look right at the cleric, waiting for him to do the same so we can get this going while they're talking. The telepath, getting high on himself being the center of attenction (esp while the cleric and vampire just sat there and watched) proceeded the the guy on the other side of the door who we are, where we live, what we're looking for, and our vampire's weakness (he had a magic item that allowed him to move around in the daytime). Then, the telepath gets tired of the other guy's taunting and he uses one of his psionic abilities 4 times (thus taking 4 rounds) to destroy the dirt to get to the guy and then mind bursting the rock ceiling (5th round) and thus causing a cave in of the all the surrounding dirt, filling the complex with dirt. So we have to dig our way through the complex, but since the dirt is loose from falling and not airtight, all the vampires have free movement. My fighter/wizard and the the telepath needed a restoration spell to hear our negative levels. The best part is is that the amulet wasn't there. The telepath successfully negotiated with someone else who knew where it was to get it (believe it or not), but the cleric and my ftr/wiz needed to be placed under a Geas. I agreed to it if at the start of everyday for the rest of my character's life, I am permitted to have my character punch the telepath in the face. [/QUOTE]
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