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Stupidest things PCs/DMs have done
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<blockquote data-quote="Lalalei2001" data-source="post: 3785812" data-attributes="member: 38386"><p>This is a story about one user (me) who did something (very) stupid in NWN (good game, stupid player).</p><p></p><p>I was in Chapter 2, raiding a dungeon (don't remember if it was the Creator Ruins, or the Wizard's Tomb), and eventually, I came upon a room where a bunch of Flesh Golems came out from behind metal doors. I beat up on them, then had to rest to renew my spells. </p><p></p><p>Unfortuately, there were a lot of enemies nearby (there was a gap between us, however), and I had problems finding a place to rest. I got so frustrated that I ran into one of the rooms that the Golems had been in, and (foolishly) closed the door. Which locked behind me. With the lever on the other side.</p><p></p><p>However, I didn't realize this at first. Imagine my surprise when (after resting) I found the door to be locked. Now imagine how stupid I felt when I realized that the door couldn't be picked, or destroyed. I was really worried now. It had been a long time since I had saved, and I didn't really want to undo all that I had done. </p><p></p><p>So (hoping for a miracle), I used the Stone of Recall, then stepped into the portal, only to find myself (surprisingly enough) at the exact same spot where I had started. Now I was really annoyed: not only was I still stuck, but I had wasted 100 gp just so that I could see I was stuck!</p><p></p><p>I finally resigned to the inevitable: I used the Stone of Recall to get back to the temple, then had to trek all the way back to where the Golems first attacked.</p><p></p><p>Moral of the story: Save often, and if there is a lever, assume that it means that the doors can't be opened any other way.</p></blockquote><p></p>
[QUOTE="Lalalei2001, post: 3785812, member: 38386"] This is a story about one user (me) who did something (very) stupid in NWN (good game, stupid player). I was in Chapter 2, raiding a dungeon (don't remember if it was the Creator Ruins, or the Wizard's Tomb), and eventually, I came upon a room where a bunch of Flesh Golems came out from behind metal doors. I beat up on them, then had to rest to renew my spells. Unfortuately, there were a lot of enemies nearby (there was a gap between us, however), and I had problems finding a place to rest. I got so frustrated that I ran into one of the rooms that the Golems had been in, and (foolishly) closed the door. Which locked behind me. With the lever on the other side. However, I didn't realize this at first. Imagine my surprise when (after resting) I found the door to be locked. Now imagine how stupid I felt when I realized that the door couldn't be picked, or destroyed. I was really worried now. It had been a long time since I had saved, and I didn't really want to undo all that I had done. So (hoping for a miracle), I used the Stone of Recall, then stepped into the portal, only to find myself (surprisingly enough) at the exact same spot where I had started. Now I was really annoyed: not only was I still stuck, but I had wasted 100 gp just so that I could see I was stuck! I finally resigned to the inevitable: I used the Stone of Recall to get back to the temple, then had to trek all the way back to where the Golems first attacked. Moral of the story: Save often, and if there is a lever, assume that it means that the doors can't be opened any other way. [/QUOTE]
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