Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Stupidest things PCs/DMs have done
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 3815201" data-attributes="member: 32740"><p>Stupidest thing my players ever did was to botch up a great module from start to finish - Against the Cult of the Reptile God. The PC's arrive in town specifically having been called there to look into disappearances. They trace one disappearance to the local inn/tavern. The players don't seem to want to take any action AT ALL so I browbeat them into questioning some townspeople. They verify that a NUMBER of people have disappeared when they check into the inn. They go to the inn. The NPC's running the inn look and act <em>highly</em> suspicious.</p><p></p><p>The PC's decide to get rooms for the night - right at that inn. Breaking <em>established</em> practice several of them declare they will get rooms all by themselves. When I ask why they have no particular reason. Are they perhaps anticipating laying a trap? No. When I ask what these PC's do when they are alone in their rooms they tell me, "I'm SLEEPING of course." When I ask the PC's who are NOT rooming alone if they want to set up watches that night they say, "No."</p><p></p><p>So what happens? The cult members running the inn use the secret doors, silence spells, and overwhelming numbers to take one or more of the PC's captive. As I recall the one(s) sleeping alone were of course given the room(s) accessible by the secret hallway. Actually, I recall now that I just made it a TPC (total party capture) after giving them every break possible. They argued about the Silence spell actually MAKING them aware in their sleep that all the sounds (of 3am dead of night no less!) were suddenly absent. I let them make rolls to possibly wake up. Some of them made it. They all still succumbed to overwhelming numbers because they were all unarmed, unarmored (having been asleep), and NONE of them made any attempt to simply LEAVE the room or the area of effect of the silence to warn anyone else. They all just stood their ground at their bedside and fought until they were clubbed down.</p><p></p><p>They all had the gall to get angry at that point as if I was running a Kobayashi Maru scenario where there was intentionally no way to win. I ended the session right there and it still took me a week to calm down. They were just WILLFULLY being stupid. They'd never done it before or anything like it later but they just acted with outrageous, intentional ignorance as if nothing I'd said regarding the adventure, the suspicious NPC's, etc. actually meant anything. One of the most disappointing nights of gaming I've ever had.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 3815201, member: 32740"] Stupidest thing my players ever did was to botch up a great module from start to finish - Against the Cult of the Reptile God. The PC's arrive in town specifically having been called there to look into disappearances. They trace one disappearance to the local inn/tavern. The players don't seem to want to take any action AT ALL so I browbeat them into questioning some townspeople. They verify that a NUMBER of people have disappeared when they check into the inn. They go to the inn. The NPC's running the inn look and act [I]highly[/I] suspicious. The PC's decide to get rooms for the night - right at that inn. Breaking [I]established[/I] practice several of them declare they will get rooms all by themselves. When I ask why they have no particular reason. Are they perhaps anticipating laying a trap? No. When I ask what these PC's do when they are alone in their rooms they tell me, "I'm SLEEPING of course." When I ask the PC's who are NOT rooming alone if they want to set up watches that night they say, "No." So what happens? The cult members running the inn use the secret doors, silence spells, and overwhelming numbers to take one or more of the PC's captive. As I recall the one(s) sleeping alone were of course given the room(s) accessible by the secret hallway. Actually, I recall now that I just made it a TPC (total party capture) after giving them every break possible. They argued about the Silence spell actually MAKING them aware in their sleep that all the sounds (of 3am dead of night no less!) were suddenly absent. I let them make rolls to possibly wake up. Some of them made it. They all still succumbed to overwhelming numbers because they were all unarmed, unarmored (having been asleep), and NONE of them made any attempt to simply LEAVE the room or the area of effect of the silence to warn anyone else. They all just stood their ground at their bedside and fought until they were clubbed down. They all had the gall to get angry at that point as if I was running a Kobayashi Maru scenario where there was intentionally no way to win. I ended the session right there and it still took me a week to calm down. They were just WILLFULLY being stupid. They'd never done it before or anything like it later but they just acted with outrageous, intentional ignorance as if nothing I'd said regarding the adventure, the suspicious NPC's, etc. actually meant anything. One of the most disappointing nights of gaming I've ever had. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Stupidest things PCs/DMs have done
Top