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Stupidest things PCs/DMs have done
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<blockquote data-quote="Lalalei2001" data-source="post: 4148209" data-attributes="member: 38386"><p>I'm currently running a hairless Dwarven Defender (long story) named Jormund at level eight in a low magic campaign. He's Lawful Good. </p><p></p><p>The party is mostly evil with a neutral or two. Early in the campaign we entered an inn in a wood and were beseeched to find the innkeeper’s kidnapped daughter. She was kidnapped by a group of large hominids (bugbears, we'd later discover) about two weeks beforehand. </p><p></p><p>They left a letter in the field she was captured in saying that 1000 gold needed to be delivered to a specific spot under some rock in the badlands. The party spent 20 or 30 minutes debating what priority the trip was and whether we were prepared enough when my character piped in:</p><p></p><p>(We haven't played a session in a few weeks and I can't recall the names of the other PCs, so it's just going to be classes, unfortunately.)</p><p></p><p>Jormund: 50 gold says she's dead.</p><p>Gladiator: Why do you say that? It's a ransom.</p><p>Jormund: A two week old ransom. One that orders cash to be planted before the girl is delivered.</p><p>Gladiator: Well, yeah, but that's awfully shaky grounds to make a bet on.</p><p>Jormund: Large demi-humans. A poorly written ransom note.</p><p></p><p>Rouge/Monk: If you're implying that they're not bright, that seems more the reason they'd think they'd need to keep the girl alive.</p><p>Jormund: I'm implying that they're simple. These things have two options: carry, feed and shelter the pretty little elf girl or devour her and still collect a sizable ransom.</p><p></p><p>Rouge/Monk: Well, that makes sense, but do you really think they'd realize-</p><p>Jormund: Stupid and cunning are two different things entirely. They even called the place they kidnapped her, by all accounts a nondescript flowered clearing, "the killing place," for crying out loud.</p><p></p><p>Innkeeper: Oh god, you think my Elaine is dead?!</p><p></p><p>Caught me completely off guard. "Wait! We're still in the inn?"</p><p></p><p>Everyone nods.</p><p></p><p>"I thought we were out by the wagon checking supplies."</p><p></p><p>Everyone shakes their heads.</p><p></p><p>"So I tried to start a dead pool for a man's daughter in front of him?"</p><p></p><p>Everyone nods.</p><p></p><p>Jormund: Err... No. I'm sure she's alright... Heh.</p></blockquote><p></p>
[QUOTE="Lalalei2001, post: 4148209, member: 38386"] I'm currently running a hairless Dwarven Defender (long story) named Jormund at level eight in a low magic campaign. He's Lawful Good. The party is mostly evil with a neutral or two. Early in the campaign we entered an inn in a wood and were beseeched to find the innkeeper’s kidnapped daughter. She was kidnapped by a group of large hominids (bugbears, we'd later discover) about two weeks beforehand. They left a letter in the field she was captured in saying that 1000 gold needed to be delivered to a specific spot under some rock in the badlands. The party spent 20 or 30 minutes debating what priority the trip was and whether we were prepared enough when my character piped in: (We haven't played a session in a few weeks and I can't recall the names of the other PCs, so it's just going to be classes, unfortunately.) Jormund: 50 gold says she's dead. Gladiator: Why do you say that? It's a ransom. Jormund: A two week old ransom. One that orders cash to be planted before the girl is delivered. Gladiator: Well, yeah, but that's awfully shaky grounds to make a bet on. Jormund: Large demi-humans. A poorly written ransom note. Rouge/Monk: If you're implying that they're not bright, that seems more the reason they'd think they'd need to keep the girl alive. Jormund: I'm implying that they're simple. These things have two options: carry, feed and shelter the pretty little elf girl or devour her and still collect a sizable ransom. Rouge/Monk: Well, that makes sense, but do you really think they'd realize- Jormund: Stupid and cunning are two different things entirely. They even called the place they kidnapped her, by all accounts a nondescript flowered clearing, "the killing place," for crying out loud. Innkeeper: Oh god, you think my Elaine is dead?! Caught me completely off guard. "Wait! We're still in the inn?" Everyone nods. "I thought we were out by the wagon checking supplies." Everyone shakes their heads. "So I tried to start a dead pool for a man's daughter in front of him?" Everyone nods. Jormund: Err... No. I'm sure she's alright... Heh. [/QUOTE]
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