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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9243486"><p>Everything you run in D&D does get D&D-ified. That is a bonus or minus depending on what you want (I kind of like fitting genres to D&D conceits). But it is true, D&D as a system is going to feel very different than a game built specifically for a setting. I will say though as much as that is the case, I still find 2E Ravenloft to be my favorite gothic/classic horror RPG (really my favorite horror RPG). They tweaked the system enough but it was still D&D underlying it. There are games that do specific horror genres and horror better in terms of being closer to the source material with the mechanics, but I would take a good Ravenloft campaign over them (though I quite enjoy Cthulhu and TORG's Orrorsh)</p><p></p><p>The only gun mechanics I ever liked for D&D were the the ones from Masque of the Red Death. But it has been forever since I played that so not sure how well they hold up. I remember A Mighty Fortress being interesting but can't recall their mechanics for that off hand</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9243486"] Everything you run in D&D does get D&D-ified. That is a bonus or minus depending on what you want (I kind of like fitting genres to D&D conceits). But it is true, D&D as a system is going to feel very different than a game built specifically for a setting. I will say though as much as that is the case, I still find 2E Ravenloft to be my favorite gothic/classic horror RPG (really my favorite horror RPG). They tweaked the system enough but it was still D&D underlying it. There are games that do specific horror genres and horror better in terms of being closer to the source material with the mechanics, but I would take a good Ravenloft campaign over them (though I quite enjoy Cthulhu and TORG's Orrorsh) The only gun mechanics I ever liked for D&D were the the ones from Masque of the Red Death. But it has been forever since I played that so not sure how well they hold up. I remember A Mighty Fortress being interesting but can't recall their mechanics for that off hand [/QUOTE]
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