Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Styles of D&D Play
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9244620" data-attributes="member: 6790260"><p>The <em>almost instantaneous</em> existence of either falsely-remembered or actively-changed rules for Monopoly, which actively undercut the intent for which it was designed (money on Free Parking ensures the system remains "live" indefinitely, which prevents the collapse of all but one person's budget, hence the game title), pretty conclusively proves this false. Likewise, the evolution of the rules of chess. Did you know that the game we now play was once called "Mad Queens" chess, and was considered <em>scandalous</em> for giving a--gasp!--<em>female</em> piece so much power!</p><p></p><p>Board games can be changed just as much as RPGs can.</p><p></p><p></p><p>But their tendency does not limit you, the DM, from doing as you like. That is the key point here. You are not beholden to what happens at other tables. That's a point that people on this forum have taken to drilling into my head with speed and vigor.</p><p></p><p></p><p>"Your argument sounds like a bad argument I once read" is not a very good argument.</p><p></p><p></p><p>I have made a very clear statement, with both my specific spelled-out definitions and brief summaries upthread. Support is a presence. A lack of support is an absence. Opposition is another presence--just a negative one. It is perfectly consistent and reasonable to say that, on some given topic, one considers all possible rules, no matter how well-made, to be necessarily a negative. For them, there is no such thing as "support" in that space; there is only absence or impediment. But the fact that the only states they see are "empty" or "negative" does not suddenly make emptiness full. Zero is still zero.</p><p></p><p>Or, to put this more simply: You seem to be conflating two senses of the word "positive." On the one hand, the quantitative: there are 3 (positive number) objects. On the other, the qualitative: it is beneficial that there be no objects. Support is positive in the quantitative sense. For you, and those who agree with you, a lack of support is positive in the qualitative sense. But just because zero is beneficial does not mean it is suddenly a positive number.</p><p></p><p>If we're going to define a lack of rules as "support," <em>why?</em> Or perhaps more importantly, <em>how?</em> Because "getting out of the way" isn't actually HELPING you do anything. It <em>permits</em> you to do something. Permission is not at all the same as assistance. Support means assistance. Like, that's literally the definition of the word: "3. to encourage, comfort, help, etc., under trial or affliction; sustain; 4. to maintain (a person, family, establishment, institution, etc.) by supplying with things necessary to existence; provide for; 5. to give financial assistance to (a person, organization, program, etc.); be a contributor to or patron of". If nothing is written, everything is permitted. But being permitted to do something cannot be the same as someone (or something) helping you do that thing.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9244620, member: 6790260"] The [I]almost instantaneous[/I] existence of either falsely-remembered or actively-changed rules for Monopoly, which actively undercut the intent for which it was designed (money on Free Parking ensures the system remains "live" indefinitely, which prevents the collapse of all but one person's budget, hence the game title), pretty conclusively proves this false. Likewise, the evolution of the rules of chess. Did you know that the game we now play was once called "Mad Queens" chess, and was considered [I]scandalous[/I] for giving a--gasp!--[I]female[/I] piece so much power! Board games can be changed just as much as RPGs can. But their tendency does not limit you, the DM, from doing as you like. That is the key point here. You are not beholden to what happens at other tables. That's a point that people on this forum have taken to drilling into my head with speed and vigor. "Your argument sounds like a bad argument I once read" is not a very good argument. I have made a very clear statement, with both my specific spelled-out definitions and brief summaries upthread. Support is a presence. A lack of support is an absence. Opposition is another presence--just a negative one. It is perfectly consistent and reasonable to say that, on some given topic, one considers all possible rules, no matter how well-made, to be necessarily a negative. For them, there is no such thing as "support" in that space; there is only absence or impediment. But the fact that the only states they see are "empty" or "negative" does not suddenly make emptiness full. Zero is still zero. Or, to put this more simply: You seem to be conflating two senses of the word "positive." On the one hand, the quantitative: there are 3 (positive number) objects. On the other, the qualitative: it is beneficial that there be no objects. Support is positive in the quantitative sense. For you, and those who agree with you, a lack of support is positive in the qualitative sense. But just because zero is beneficial does not mean it is suddenly a positive number. If we're going to define a lack of rules as "support," [I]why?[/I] Or perhaps more importantly, [I]how?[/I] Because "getting out of the way" isn't actually HELPING you do anything. It [I]permits[/I] you to do something. Permission is not at all the same as assistance. Support means assistance. Like, that's literally the definition of the word: "3. to encourage, comfort, help, etc., under trial or affliction; sustain; 4. to maintain (a person, family, establishment, institution, etc.) by supplying with things necessary to existence; provide for; 5. to give financial assistance to (a person, organization, program, etc.); be a contributor to or patron of". If nothing is written, everything is permitted. But being permitted to do something cannot be the same as someone (or something) helping you do that thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Styles of D&D Play
Top