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<blockquote data-quote="GrimCo" data-source="post: 9245186" data-attributes="member: 7044462"><p>I would politely disagree. People add or ignore rules all the time. It's unfair only if one side decides to outright ban some rules. But in most groups, what rules are used and not used, is a collective agreement between all parties involved. Existence of robust social dynamic rules doesn't hinder your group ability to just ignore them or don't use them, if that is what your group chooses to do. It can lead to problem if some people in group want them and other don't. But then, it's not rules problem so much as incompatible group composition. </p><p></p><p></p><p>No, you can't, that's true. But you as a player don't have to be world class swordsman to play one, so why should you be master communicator to play one? Utilizing character powers is most effective manner is just matter of game mastery. Or like kids say: Git gud.</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9245186, member: 7044462"] I would politely disagree. People add or ignore rules all the time. It's unfair only if one side decides to outright ban some rules. But in most groups, what rules are used and not used, is a collective agreement between all parties involved. Existence of robust social dynamic rules doesn't hinder your group ability to just ignore them or don't use them, if that is what your group chooses to do. It can lead to problem if some people in group want them and other don't. But then, it's not rules problem so much as incompatible group composition. No, you can't, that's true. But you as a player don't have to be world class swordsman to play one, so why should you be master communicator to play one? Utilizing character powers is most effective manner is just matter of game mastery. Or like kids say: Git gud. [/QUOTE]
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