Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Styles of D&D Play
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9245189"><p>I think there is room here for us to have real discussion. At the end of the day, WOTC puts what rules they want in the book and that is up them. I was never fully satisfied as a GM or player with the inclusion of some of the more robust social rules via skills and many of the non-combat rules as well in 3E. I still played 3E. But over the course of that edition, I realized how much that stuff was affecting the style of play for me that made it very hard for me to run the Ravenloft setting the way I had with prior editions (and this became clear when I went back and ran Ravenloft using 2E). My issue isn't with inclusion, but I think it is better to make these areas of the game clearly optional rather than default. When it is default, it is an uphill battle to not incorporate these rules (both because peopel expect them there, and because it creates a culture of play). NWPs were fully optional in 2E, and that helped bridge style divisions. Most people I knew used them but there was no sense that you had to or ought to. And the game was designed to function with or without them. </p><p></p><p>Importantly this is just my opinion. I don't expect WOTC to adopt my opinion, I expect them to listen to their play testers and determine for themselves what makes D&D work best at the present time.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9245189"] I think there is room here for us to have real discussion. At the end of the day, WOTC puts what rules they want in the book and that is up them. I was never fully satisfied as a GM or player with the inclusion of some of the more robust social rules via skills and many of the non-combat rules as well in 3E. I still played 3E. But over the course of that edition, I realized how much that stuff was affecting the style of play for me that made it very hard for me to run the Ravenloft setting the way I had with prior editions (and this became clear when I went back and ran Ravenloft using 2E). My issue isn't with inclusion, but I think it is better to make these areas of the game clearly optional rather than default. When it is default, it is an uphill battle to not incorporate these rules (both because peopel expect them there, and because it creates a culture of play). NWPs were fully optional in 2E, and that helped bridge style divisions. Most people I knew used them but there was no sense that you had to or ought to. And the game was designed to function with or without them. Importantly this is just my opinion. I don't expect WOTC to adopt my opinion, I expect them to listen to their play testers and determine for themselves what makes D&D work best at the present time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Styles of D&D Play
Top