Hmm... You've obviously filled in a number of blanks about me (incorrectly) that are making this more difficult than it should be. Let's try and address some of this in turn.
Not at all. Those other mechanics suck too, and if there were any other reasonable way to resolve them other than rolling dice and engaging with (hopefully unobtrusive and fade into the background) mechanics, then I'd obviously prefer them. (Assuming, of course, that you want to introduce an element of risk that can't be modeled any other way. I suppose you could always just talk through action scenes, but few people would find that entertaining in the same way that rolling dice to see if you succeed or fail on various elements is.)
In terms of character exploration and development and (many) social interactions: THERE IS another and superior way to handle it, so I have little interest in a mechanical solution to something that doesn't need a mechanical solution. I'm neither making gross caricatures (or even pleasant caricatures) nor bad assumptions, I just have a very strong preference for non-mechanical solutions whenever reasonably possible. You, I presume, see it as a double standard because you don't have that preference, and like to engage with clever mechanics, so clever mechanics that do something interesting to you in a scenario in which I have no preference for ANY mechanics, especially not overly precious ones seems like fun. I don't think that it is, and it's not because I have a double standard. I just have a different standard than you do.
I also take exception to the egregiously untrue assertion that you've repeatedly made that you can't explore character, or learn anything about character without having mechanics to introduce a random element into the equation, because without the random element giving you results that you don't expect, you can't actually learn anything.
Ahem... that is, in fact, a statement that requires a bad assumption and is therefore a gross caricature. In fact, it's that bad assumption and gross caricature that I believe is almost solely responsible for this tangent being dragged on as long as it has been. That's the kind of thing that people DO take exception to; being told that they're not even doing what they claim to be doing, because if they're not doing it the way you proscribe, then they better come up with a different label for it.
Wow, I'm... not doing that at all. I honestly have no idea what you're talking about now. I don't even play 5e. I've never even read 5e. I'm not at all protecting my playstyle against some perceived attack. I am, however, taking exception to your characterization that certain things can only be done if you do them the specific way that you think that they should be done, and everyone else who says that they're doing exactly what you're claiming that they can't be doing just fine without those mechanics should probably be taken at face value.
I don't play D&D. I've been dissatisfied with D&D since 1985, a least, if not earlier. I leaned heavily into White Wolf in the 90s, and eventually lost interest in them because the games were written and played more like D&D than they pretended to; they were just more smug and pretentious about it. I was heavily exposed to competing approaches to play long before 3e was even released or I discovered ENWorld in its earliest incarnation several usernames ago.
I just take exception to the fact that in your advocacy for PbtA (or Dogs in the Vinyard, or Fiasco, or whatever other Forge-esque game you care to refer to) type games you're making claims that people aren't actually doing what they think that they are doing, because without PbtA type mechanics, they aren't doing jack squat with character. That's patently untrue AND insulting, which is why you're getting so much pushback for making that assertion from so many people.
See, even that you mischaracterize. I made a throwaway reference to the fact that maybe if a bunch of people are telling you that they're doing something just fine without your mechanics that it is, in fact, possible to do so without your mechanics, and all you see from that is a gross appeal to popularity?