My players do this. Every. Single. Time. I am getting to the point where I cringe when I see a Skill Challenge in an adventure. It may sound cool, but I know they will screw it up. Every Challenge ends up being a massive grinding exercise in frustration.
Now, I do not announce "you are entering a Skill Challenge". I set the stage, prompt them to tell me what their characters are doing, and turn that into a skill roll. Problem is, they just don't get it. They all sit around the table staring blankly, or once they know a particular skill works, they will all roll that same skill over and over and over. There is little to no thought process in it.
How do you all run these things? Any tips will be most appreciated.
Now, I do not announce "you are entering a Skill Challenge". I set the stage, prompt them to tell me what their characters are doing, and turn that into a skill roll. Problem is, they just don't get it. They all sit around the table staring blankly, or once they know a particular skill works, they will all roll that same skill over and over and over. There is little to no thought process in it.
How do you all run these things? Any tips will be most appreciated.