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sudden persist feat
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<blockquote data-quote="Nifft" data-source="post: 4110837" data-attributes="member: 6562"><p>IMHO this is one of the key playstyle drawbacks to Persist and other buff-enhancers: they are basically saying to the DM, here's how to kill my PC, please pretend you don't know.</p><p></p><p>Then the DM is faced with two choices: either let the perma-buffed PC stomp all over the campaign, or use the specific counter-measure and destroy the PC. Neither sounds like fun to me.</p><p></p><p> <em>Divine favor</em>, even the new nerfed version, is still +3 attack & +3 damage. That's comparable to a Fighter who picked up Weapon Focus, Weapon Specialization and Melee Weapon Mastery, except that <em>divine favor</em> works on any weapon, and even works on ranged attacks. It's balanced by the fact that its duration is fixed at 10 rounds -- so it's either a 5th level slot (for Quickened <em>divine favor</em>) or a standard action.</p><p></p><p>With <em>divine favor</em> and <em>divine power</em>, a Cleric is equivalent to a specialized Fighter. The Cleric has temporary HP to compensate for the difference in hit die size (one hp/level), he's got +6 Strength (which compensates for putting points into Wisdom, etc. instead of Str), and then there's BAB.</p><p></p><p>But in a way, you're right, those are not the nastiest cases -- being strictly better than a Fighter isn't any huge accomplishment.</p><p></p><p>Instead, consider an 8th level Ranger who can cast Persistent <em>swift haste</em>.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4110837, member: 6562"] IMHO this is one of the key playstyle drawbacks to Persist and other buff-enhancers: they are basically saying to the DM, here's how to kill my PC, please pretend you don't know. Then the DM is faced with two choices: either let the perma-buffed PC stomp all over the campaign, or use the specific counter-measure and destroy the PC. Neither sounds like fun to me. [i]Divine favor[/i], even the new nerfed version, is still +3 attack & +3 damage. That's comparable to a Fighter who picked up Weapon Focus, Weapon Specialization and Melee Weapon Mastery, except that [i]divine favor[/i] works on any weapon, and even works on ranged attacks. It's balanced by the fact that its duration is fixed at 10 rounds -- so it's either a 5th level slot (for Quickened [i]divine favor[/i]) or a standard action. With [i]divine favor[/i] and [i]divine power[/i], a Cleric is equivalent to a specialized Fighter. The Cleric has temporary HP to compensate for the difference in hit die size (one hp/level), he's got +6 Strength (which compensates for putting points into Wisdom, etc. instead of Str), and then there's BAB. But in a way, you're right, those are not the nastiest cases -- being strictly better than a Fighter isn't any huge accomplishment. Instead, consider an 8th level Ranger who can cast Persistent [i]swift haste[/i]. Cheers, -- N [/QUOTE]
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