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*Pathfinder & Starfinder
sudden persist feat
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<blockquote data-quote="moritheil" data-source="post: 4129678" data-attributes="member: 30610"><p>OK.</p><p></p><p></p><p></p><p></p><p>But it's still useful because if you persist it it's guaranteed to be there in the first encounter you do have - as opposed to casting false life and then having it fade away because you end up not fighting.</p><p></p><p></p><p></p><p>But it's free (or rather, the cost is paid by the feat slots.) The fighter is spending 16k gp or more for his strength bonus.</p><p></p><p></p><p></p><p></p><p>We disagree on this. There are a lot of "nova" builds - yes, including cleric nova builds - that would go from "useful in a party" to "utterly able to kill everything in the campaign and not break a sweat" if changed from 1/day to 1/encounter. The persistent buff cleric takes those resources and instead turns them into long-lasting buff spells. If you would not multiply the nova cleric's resources, you cannot in good faith multiply the buff cleric's.</p><p></p><p></p><p></p><p></p><p>Yes, but I fail to see your point. See, close combat almost always goes for the PCs and against the enemy at high levels - even dragons need to be wary, as entering close combat is statistically a losing proposition for them unless done under certain circumstances. Wraithstrike is a great equalizer that once again makes all those intelligent, formidable melee monsters no laughing matter. YMMV, but it's been fine in my campaigns. </p><p></p><p>Oh, and note that it has a "S" component - there is a ruling in many campaigns that you can't use it and 2h power attack in the same round, because you need to gesture. Hyp went into this with a nice article on the distinction between "wielding" and "holding" and a look into whether putting your hand back on the sword should be allowed.</p><p></p><p></p><p></p><p>The druid can take a level in cleric and then get the Sudden Persist Feat. Whereas, if he needs to use DMM<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />, he can still do it with a level in cleric, but now he needs to worry about high charisma as well.</p><p></p><p></p><p></p><p>A cleric not overshadowing the party is just a cleric being played nicely. I don't doubt your experiences, but they don't match up with mine in terms of a cleric's ultimate potential for abuse (which is what we're discussing here.)</p><p></p><p></p><p></p><p>It isn't the most broken thing in existence, but compared to feats like Toughness or Diehard, one must agree that it sets a new power curve.</p></blockquote><p></p>
[QUOTE="moritheil, post: 4129678, member: 30610"] OK. But it's still useful because if you persist it it's guaranteed to be there in the first encounter you do have - as opposed to casting false life and then having it fade away because you end up not fighting. But it's free (or rather, the cost is paid by the feat slots.) The fighter is spending 16k gp or more for his strength bonus. We disagree on this. There are a lot of "nova" builds - yes, including cleric nova builds - that would go from "useful in a party" to "utterly able to kill everything in the campaign and not break a sweat" if changed from 1/day to 1/encounter. The persistent buff cleric takes those resources and instead turns them into long-lasting buff spells. If you would not multiply the nova cleric's resources, you cannot in good faith multiply the buff cleric's. Yes, but I fail to see your point. See, close combat almost always goes for the PCs and against the enemy at high levels - even dragons need to be wary, as entering close combat is statistically a losing proposition for them unless done under certain circumstances. Wraithstrike is a great equalizer that once again makes all those intelligent, formidable melee monsters no laughing matter. YMMV, but it's been fine in my campaigns. Oh, and note that it has a "S" component - there is a ruling in many campaigns that you can't use it and 2h power attack in the same round, because you need to gesture. Hyp went into this with a nice article on the distinction between "wielding" and "holding" and a look into whether putting your hand back on the sword should be allowed. The druid can take a level in cleric and then get the Sudden Persist Feat. Whereas, if he needs to use DMM:P, he can still do it with a level in cleric, but now he needs to worry about high charisma as well. A cleric not overshadowing the party is just a cleric being played nicely. I don't doubt your experiences, but they don't match up with mine in terms of a cleric's ultimate potential for abuse (which is what we're discussing here.) It isn't the most broken thing in existence, but compared to feats like Toughness or Diehard, one must agree that it sets a new power curve. [/QUOTE]
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sudden persist feat
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