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Suggest a House Rule for flexible Sorcerer spells known
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<blockquote data-quote="Blue" data-source="post: 7333618" data-attributes="member: 20564"><p>Here is my suggestion.</p><p></p><p>The sorcerer can cast any spell off the sorcerer list. However, the sorcerer has 45 second wall clock time to complete their turn, otherwise the spell fails. Bonus action spells have 30 seconds, reaction spells 15 seconds.</p><p></p><p>This gives enormous flexibility to the sorcerer, while not reintroducing the main problem that spells known prevents.</p><p></p><p>Oh, and the sorcerer needs to give up something for the increase in power due to the extra flexibility. This is not a joke. Seriously, casters are already at absolute worst at par with non-casters - if you give something more to casters, you must take something away from them as well otherwise they will dominate non-casters, especially at higher levels.</p></blockquote><p></p>
[QUOTE="Blue, post: 7333618, member: 20564"] Here is my suggestion. The sorcerer can cast any spell off the sorcerer list. However, the sorcerer has 45 second wall clock time to complete their turn, otherwise the spell fails. Bonus action spells have 30 seconds, reaction spells 15 seconds. This gives enormous flexibility to the sorcerer, while not reintroducing the main problem that spells known prevents. Oh, and the sorcerer needs to give up something for the increase in power due to the extra flexibility. This is not a joke. Seriously, casters are already at absolute worst at par with non-casters - if you give something more to casters, you must take something away from them as well otherwise they will dominate non-casters, especially at higher levels. [/QUOTE]
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Suggest a House Rule for flexible Sorcerer spells known
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