Paul Farquhar
Legend
Storm giant.
The way I'm thinking it makes sense that a typhoon dragon might be summoned from the depths is if the conjured storm disturbs it in its palace at the bottom of the ocean. Though that would make it a side effect of the spell, and I'm not sure if you need its summoning to be intentional (and under the control of the summoner?).A dragon turtle shouldn't really be summoned from the depths. A typical sea serpent might be, if I want to create a more powerful version. Giants and such are too easy to negotiate with. A kraken seems too dangerous, and I'm still not sure the "young kraken" idea works for the kraken lore I'm leaning towards. The 2e (whale) leviathan is a good guy that shouldn't behave in this manner.
Maybe a Masher?Desired results:
-The monster is escapable (and will not pursue)
-The monster will do some damage to the ship before being escaped (could be a risk of destruction, or just a bit of damage before they escape)
-The 5th-level characters can survive a round or two of combat
-Does not create a massive wave that damages everyone on the ship, since some NPCs should survive (see below)
-The monster isn't something you can negotiate with, and makes sense being summoned by the spell
-The monster will hang around for a week or two along with the storm it's summoned in, to deter going back that direction
-CR probably mid to upper teens, should be something the party knows is beyond them rather than something they think they can take on
Ideally, the party realizes it's too dangerous (especially since they have already demonstrated they are invested in keeping the NPC crew safe) and just tries to minimize casualties while escaping.Is this something the party are expected to fight or not? If it’s role is purely narrative, you want something far to powerful for the PCs to fight - they survive because it’s not interested in them.
If it’s near the PCs in power, it really only ends two ways - the PCs kill it or it kills them.
That would be really cool! I don't think it will quite fit with some of the parameters involved (not all of which I mentioned), but it's certainly something I might be able to use in the future.I think this needs a cinematic approach. I wouldn’t use a standard monster. I would use something kaiju sized. A mile high octopus or seaweed monster is awakened from the depths by the summoned storm. The party can't fight it directly (it has a bazzillion hit points) but they can fight it's (unlimited) tentacles/seaweed fronds, each one is stated as a creature (maybe use giant constrictor snake). Have several attack the party, whilst others fight the crew, pull down masts and stuff in the background. Once the player defeat their tentacles the captain shouts and order - man the oars, take the wheel, or jury-rig the sail - as suits the type of ship. This involves another skirmish and a skill check. When the party succeed the ship breaks free and can escape. However, the angry sea monster remains. It's big enough that the party can see it from miles away, so they know it hasn't gone. Even if the players want to try and take it on, the ship captain and crew refuse to go to sea again until it has gone.