Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Suggested Career
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lone kilgo" data-source="post: 7329649" data-attributes="member: 6934990"><p>So my group and I have been playing WOIN for a few months, both the fantasy and sci-fi. I had a suggestion for a career based on the current fantasy character I'm running, but it could work equally well in sci-fi.</p><p></p><p>Why not an adventurer career. Four different stats, two different skills, and no exploit. The reason I suggest this as opposed to buying skills with xp so that you can advance a grade while tailoring to the skills you really want. The negative is obviously not gaining a new exploit which balances out with freedom of choice. Could even throw in a third skill if it felt like you were getting too little return for the xp. </p><p></p><p>What got me thinking about was the fighter type I'm making. For the build I'm going for there are not a lot of exploits that I need, but there are a lot of skills and stats. I have been buying what I need with xp, but I'm not moving up in grade which is a huge negative. I could take a career that is close to what I want like barbarian. It has the stats sure and some useful exploits, but it's not exactly what I want and the choice does not fit in any roleplay sense.</p><p></p><p>Now of course this would not be a career for every player or every situation, but neither is the Herbalist. Just looking for some feedback, thanks.</p></blockquote><p></p>
[QUOTE="lone kilgo, post: 7329649, member: 6934990"] So my group and I have been playing WOIN for a few months, both the fantasy and sci-fi. I had a suggestion for a career based on the current fantasy character I'm running, but it could work equally well in sci-fi. Why not an adventurer career. Four different stats, two different skills, and no exploit. The reason I suggest this as opposed to buying skills with xp so that you can advance a grade while tailoring to the skills you really want. The negative is obviously not gaining a new exploit which balances out with freedom of choice. Could even throw in a third skill if it felt like you were getting too little return for the xp. What got me thinking about was the fighter type I'm making. For the build I'm going for there are not a lot of exploits that I need, but there are a lot of skills and stats. I have been buying what I need with xp, but I'm not moving up in grade which is a huge negative. I could take a career that is close to what I want like barbarian. It has the stats sure and some useful exploits, but it's not exactly what I want and the choice does not fit in any roleplay sense. Now of course this would not be a career for every player or every situation, but neither is the Herbalist. Just looking for some feedback, thanks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Suggested Career
Top