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<blockquote data-quote="Fortuitous" data-source="post: 7330177" data-attributes="member: 6786950"><p>It's incredibly easy to make new careers in WOIN, which is one of the strengths. But in your case of playing the knight, it's worth remembering what a state is worth. An agility of 3 isn't "incapable of walking straight" its the average agility of a person who doesn't have much need of it. Sure, endurance might be low but that can be shored up with free spent xp, or simply by dipping into other careers.</p><p></p><p>So, you're a knight. You spent some time as a squire to get that heraldry, a few grades of knight to show that expertise, but without your armor you go down quicker than you'd like.</p><p></p><p>So what can you pick up to help out with that? </p><p></p><p>Alchemist - a grevious injury on the field left you bedridden. So you starred to take lesson from the court alchemist to pass the time.</p><p></p><p>Barbarian - After the recent wars of last generation with the wild men of the north you were pressured by your lord into acting as a diplomatic prisoner. You spent time with the wild men, and they treated you well, even teaching you their ways in an effort to strengthen relations.</p><p></p><p>Druid - One day, lost in a forest your horse gave you a knowing look and bothered you until you followed it. It lead you into a grove where a pair of mute druids tended to the gorgeous forest that was the home of a nymph. The nymph played games with you, forcing you to adapt to her wild ways. What felt like mere days turned to be seasons by the time you left the grove with the secrets of the druids.</p><p></p><p>Gladiator - Jousting is a classic form of combat, but it is not the only form of sport. When the sultans of the south brought their war games on a diplomatic mission and you were defeated by a half naked man with a net, you decided to learn from the strange pit fighters. If only to earn back your ego.</p><p></p><p>The point is that this isn't D&D where you make a build at level 1 and follow it to the end for the most optimal form of combat oriented character. The career system is about a character's story, and most characters should have multiple careers. To say your knight would never do anything but be a courtly knight is going to leave him with glaring weaknesses indeed, especially if you don't use your xp to fill out some of those. The knight gives you bonuses to courtly intrigue, a squire, bonuses to jousting games and gear. But a character with only grades in knight will be an excellent courtier and festival jouster - but probably not very good at tangling with an ogre.</p></blockquote><p></p>
[QUOTE="Fortuitous, post: 7330177, member: 6786950"] It's incredibly easy to make new careers in WOIN, which is one of the strengths. But in your case of playing the knight, it's worth remembering what a state is worth. An agility of 3 isn't "incapable of walking straight" its the average agility of a person who doesn't have much need of it. Sure, endurance might be low but that can be shored up with free spent xp, or simply by dipping into other careers. So, you're a knight. You spent some time as a squire to get that heraldry, a few grades of knight to show that expertise, but without your armor you go down quicker than you'd like. So what can you pick up to help out with that? Alchemist - a grevious injury on the field left you bedridden. So you starred to take lesson from the court alchemist to pass the time. Barbarian - After the recent wars of last generation with the wild men of the north you were pressured by your lord into acting as a diplomatic prisoner. You spent time with the wild men, and they treated you well, even teaching you their ways in an effort to strengthen relations. Druid - One day, lost in a forest your horse gave you a knowing look and bothered you until you followed it. It lead you into a grove where a pair of mute druids tended to the gorgeous forest that was the home of a nymph. The nymph played games with you, forcing you to adapt to her wild ways. What felt like mere days turned to be seasons by the time you left the grove with the secrets of the druids. Gladiator - Jousting is a classic form of combat, but it is not the only form of sport. When the sultans of the south brought their war games on a diplomatic mission and you were defeated by a half naked man with a net, you decided to learn from the strange pit fighters. If only to earn back your ego. The point is that this isn't D&D where you make a build at level 1 and follow it to the end for the most optimal form of combat oriented character. The career system is about a character's story, and most characters should have multiple careers. To say your knight would never do anything but be a courtly knight is going to leave him with glaring weaknesses indeed, especially if you don't use your xp to fill out some of those. The knight gives you bonuses to courtly intrigue, a squire, bonuses to jousting games and gear. But a character with only grades in knight will be an excellent courtier and festival jouster - but probably not very good at tangling with an ogre. [/QUOTE]
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