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General Tabletop Discussion
*Pathfinder & Starfinder
Suggestion : Kill your ally.
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<blockquote data-quote="wayne62682" data-source="post: 3103006" data-attributes="member: 40455"><p>Exactly. Telling me that someone I've known for a while and have trusted before is a doppleganger and/or planning to betray me IS unreasonable. The fact that the spell forces you to do something is my main beef with it.. every time it has been used IME it's been a death sentence for somebody (either the victim or the other PCs) because you're forced to do it; it denies the player the free will they ought to have with their character.</p><p></p><p>And I stand by what I said... saying "Your companions plan to murder you, kill them first" is unreasonable AND dangerous (three against one is fair odds? Maybe if your character was a braggart who felt he could take an army on by himself). Saying "I am not your enemy, they are!" while pointing to the other PCs would result in me confronting my "backstabbing" companions while telling the bad guy to leave, thus fulfilling the suggestion in a reasonable manner without acting like I've been dominated (and FWIW I am against Charm and Dominate spells as well).</p><p></p><p>I guess the big issue I have is that this spell's duration remained un-nerfed while other spells that could be more useful had the durations cut; An hour a level or until completed is ridiculously powerful because while under the compulsion either you go off on your own for several hours (thus you're pretty much out of the adventure) or fight your companions (in which case either you get killed and thus are out of the adventure or kill someone else putting THEM out of the adventure), or something else that will no doubt leave somebody twiddling their thumbs and/or making a new PC (even if temporary). I mean, come on; WotC nerfed Invisibility and Fly, making them all but useless outside of combat but kept this rules lawyer spell with a long duration?? Utter rubbish.</p></blockquote><p></p>
[QUOTE="wayne62682, post: 3103006, member: 40455"] Exactly. Telling me that someone I've known for a while and have trusted before is a doppleganger and/or planning to betray me IS unreasonable. The fact that the spell forces you to do something is my main beef with it.. every time it has been used IME it's been a death sentence for somebody (either the victim or the other PCs) because you're forced to do it; it denies the player the free will they ought to have with their character. And I stand by what I said... saying "Your companions plan to murder you, kill them first" is unreasonable AND dangerous (three against one is fair odds? Maybe if your character was a braggart who felt he could take an army on by himself). Saying "I am not your enemy, they are!" while pointing to the other PCs would result in me confronting my "backstabbing" companions while telling the bad guy to leave, thus fulfilling the suggestion in a reasonable manner without acting like I've been dominated (and FWIW I am against Charm and Dominate spells as well). I guess the big issue I have is that this spell's duration remained un-nerfed while other spells that could be more useful had the durations cut; An hour a level or until completed is ridiculously powerful because while under the compulsion either you go off on your own for several hours (thus you're pretty much out of the adventure) or fight your companions (in which case either you get killed and thus are out of the adventure or kill someone else putting THEM out of the adventure), or something else that will no doubt leave somebody twiddling their thumbs and/or making a new PC (even if temporary). I mean, come on; WotC nerfed Invisibility and Fly, making them all but useless outside of combat but kept this rules lawyer spell with a long duration?? Utter rubbish. [/QUOTE]
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Suggestion : Kill your ally.
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