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Suggestion : Kill your ally.
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<blockquote data-quote="Ridley's Cohort" data-source="post: 3104671" data-attributes="member: 545"><p>The knowledge that the target has of reality must be a factor, or, as E-B says, it becomes the equivalent of a perfect illusion spell with a single save.</p><p></p><p>If I as a player had a very good reason to actually believe all the fellow party members were replaced by dopplegangers while I was in the middle of combat, the following would occur to me in no particular order:</p><p></p><p>(1) "The betrayal is inevitable, but they clearly are not attacking me at this exact moment. They are killing these monsters -- that is obvious. Be careful here. I should get a little distance."</p><p></p><p>(2) "These monsters in front of me are definitely dangerous."</p><p></p><p>(3) "I may think that all of them are replaced, but maybe I am mistaken by one or two of them? Acting too precipitously may not only cause me to kill a friend, but may get me fingered as a doppleganger by the real dopplegangers."</p><p></p><p>(4) "Fleeing and getting help may be the best choice. I am completely outnumbered in a dangerous environment."</p><p></p><p>At least in terms of combat effects, I personally believe that you will get outrageous results if you do not allow the target to be roleplay in some sane manner based on what they already know, what common sense tells them, and the "newfound information" bequeathed by the spell.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 3104671, member: 545"] The knowledge that the target has of reality must be a factor, or, as E-B says, it becomes the equivalent of a perfect illusion spell with a single save. If I as a player had a very good reason to actually believe all the fellow party members were replaced by dopplegangers while I was in the middle of combat, the following would occur to me in no particular order: (1) "The betrayal is inevitable, but they clearly are not attacking me at this exact moment. They are killing these monsters -- that is obvious. Be careful here. I should get a little distance." (2) "These monsters in front of me are definitely dangerous." (3) "I may think that all of them are replaced, but maybe I am mistaken by one or two of them? Acting too precipitously may not only cause me to kill a friend, but may get me fingered as a doppleganger by the real dopplegangers." (4) "Fleeing and getting help may be the best choice. I am completely outnumbered in a dangerous environment." At least in terms of combat effects, I personally believe that you will get outrageous results if you do not allow the target to be roleplay in some sane manner based on what they already know, what common sense tells them, and the "newfound information" bequeathed by the spell. [/QUOTE]
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