I like your suggestions. I will try to think about it more closely. Lets say there is only one spellcasting class of "Adept" or "Initiate", with the spells per day of the adept NPC class. This is the number of spells per day one may cast without risk. However, anyone including the Adept can cast spells in the CoC method (no need of class and spell slot, but a cost in sanity and what not). So, casting gray and white magic can only be with spells per day, but casting black magic can go beyond at considerable risks however. Then, gray magic can be cast easily, but white magic requires circumstances and being pure of intent / hert, etc. On the other hand, the level of spells and power remains as in the rules. This could work with more thought.MoogleEmpMog said:I'd make it a matter of how the magic is acquired... and at what cost.
At any time, any spellcaster could use black magic. It might even be for the greater good. But every time he does, the cost gets higher, and eventually he won't be able to stop...
Spells/day: Half a wizard's, rounded down, minimum 1 per available level.
However, any mage can cast any number of spells (or apply metamagic to his spells) if he's willing to risk the cost of using black magic, which scales with each daily use.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.